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Featured => Noggit => Topic started by: Syntax on April 26, 2013, 03:46:44 pm
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okay, so I'm in Noggit and I'm trying to rotate my object, I can only do Shift and Control, alt never works for me, any ideas? I'm on a laptop.
It seems to work just fine with trees, I can't do it with buildings... I can do it with trees and what not just not buildings...
Okay, it works well with some M2's, not WMOs, may I please know why? I've tried everything, I can use ALT on some M2s, just not WMOs... I can turn a tree on its side. I can turn a banner lay down, I just can't do that to a building. Please help, thanks.
I am also using the 'Copy from WoW Model Viewer'. Tell me if I'm doing anything wrong, thanks.
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Can you select the building at all?
Noggit user manual
Select and move models
To select an object just click on it in the 3D view. Around the selected object you will see one or more white boxes and some colored lines. The with boxes are the bounding boxes of the model and the lines mark the rotation axis for x,y and z origion of it.
With mouse assistance
The movement of M2 and WMO models with the mouse are the same. But sizing work only with M2s because the WMO format dont support scaling.
Shift + Right-click + Mouse-movement (sideways): Rotate the object in a circle, following the Z-axis
Shift + Middlemouse + Mouse-movement (up/down): Moves the object up and down, depending on mouse movement
CTRL + Right-click + Mouse-movement (sideways): Rotates the object, following the X-axis (red line linked to object)
CTRL + Middlemouse + Mouse-movement (any): Moves the object, following the Z and Y-axis
ALT + Right-click + Mouse-movement (sideways): Rotates the object, following the Y-axis (blue line linked to object)
M2:ALT + Middlemouse + Mouse-movement (up/down): Scales the object, increasing size by moving the mouse upwards, decreasing, if moving the mouse downwards
WMO:ALT + Middlemouse + Mouse-movement (any): Moves the object, following the Z and X-axis
Only with keyboard (numpad)
You can also modify the most position and scaling values with the numpad on the keyboard without using the mouse.
+ and - scale the model.
4, 8, 6 and 3 change the position of the model on the ground in x and y direction.
7 and 8 change the up/down (z axis) position of the selected model.
1 and 2 rotate the model on z axis.
Special keys
The Page Down key set a model with his origin to the ground level.
The key combination Shift and R reset all rotation and panning values to 0.
If you select a WMO you can change the doodadset by pressing 1 to 9.
You could also try (when you can select the building) CTRL + R and then try to rotate it.
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I can perfectly select it, I've done the CTRL + R, it works but.. I can't make walls face the other direction, I can't make houses do the same. :/