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Messages - Linwood

Pages: [1]
1
Serverside Modding / Re: [QUESTION] C++ Script in Trinity Core
« on: April 23, 2013, 05:32:22 pm »
it's more like arcemu

one script looks like this in trinitycore : https://github.com/TrinityCore/TrinityC ... eature.cpp

2
Modelling and Animation / Re: [QUESTION] New race problem
« on: April 15, 2013, 07:04:07 pm »
Thanks :)

All problems are solved

3
Miscellaneous / Re: Problem with adding custom races in Trinity
« on: April 13, 2013, 03:04:32 pm »
Your race MAX_RACES is 13 it must be 18 (forest troll)+1 = 19

#define MAX_RACES         19

4
Modelling and Animation / Re: [QUESTION] New race problem
« on: April 04, 2013, 02:50:49 pm »
Quote
What core are you using? I know for trinity, you can change the scaling in Player.cpp. I don't use Arcemu or Mangos, but I imagine, you could do the same in them as well.

if (getRace() == RACE_VRYKUL)
{
SetFloatValue(OBJECT_FIELD_SCALE_X, 0.8);
}

This will kick a warning for doublefloat... But it works for me pretty well. If I find a better solution, I"ll let ya know

Thank you, but put in what function? line? I use trinitycore also

5
Modelling and Animation / Re: [QUESTION] New race problem
« on: March 21, 2013, 10:44:17 pm »
Up :'(

6
Modelling and Animation / Re: [QUESTION] New race problem
« on: March 18, 2013, 11:14:27 pm »
it does not work :'(

I even look in the lua but there is no function

7
Modelling and Animation / [SOLVED] [QUESTION] New race problem
« on: March 16, 2013, 03:58:16 pm »
Hi,

I have some problem in my creation of new breeds

1. Already I'm wondering how you can change the size of a race in the character creation interface? Because the model exceeds the screen

2. I have display problems on some leggings on the Vrykul, boots for Tuskarr. You think it can come from where I look at the sql that is exactly the same except DisplayID

[attachment=0:wffbmysx]WoWScrnShot_031613_155554.jpg[/attachment:wffbmysx]

Thank you in advance for your answers
Sorry for my bad english, i'm not english

8
Modelling and Animation / [SOLVED] Re: [QUESTION] Save Failed .MPQ
« on: February 17, 2013, 04:25:17 pm »
Resolved, I download the 64-bit version
Thanks for help

9
Modelling and Animation / Re: [QUESTION] Save Failed .MPQ
« on: February 17, 2013, 04:10:10 pm »
it still does not work
Only folder Interface is work

My listfile is :

CreatureFacelessMountFacelessaCasterMountglow.blp
CreatureFacelessMountFacelessCastermountBlack.blp
CreatureFacelessMountFacelessCastermountGreen.blp
CreatureFacelessMountFacelessCastermountRed.blp
CreatureFacelessMountFacelessMount.M2
CreatureFacelessMountFacelessMount00.skin
CreatureFireRavenGodMountFireRavenGodMount.M2
CreatureFireRavenGodMountFireRavenGodMount00.skin
CreatureFireRavenGodMountFireRavenGodMount01.skin
CreatureFireRavenGodMountFireRavenGodMountFireGreen2.blp
CreatureFireRavenGodMountFireRavenGodMountFirePurple2.blp
CreatureFireRavenGodMountFireRavenGodMountFireRed2.blp
CreatureFireRavenGodMountFireRavenGodMountGreen1.blp
CreatureFireRavenGodMountFireRavenGodMountPurple1.blp
CreatureFireRavenGodMountFireRavenGodMountRed1.blp
CreatureOnyxPantherOnyxPanther.M2
CreatureOnyxPantherOnyxPanther00.skin
CreatureOnyxPantherOnyxPanther01.skin
CreatureOnyxPantherOnyxPantherArmorBlack.blp
CreatureOnyxPantherOnyxPantherArmorBlue.blp
CreatureOnyxPantherOnyxPantherArmorGreen.blp
CreatureOnyxPantherOnyxPantherArmorRed.blp
CreatureOnyxPantherOnyxPantherArmorYellow.blp
CreatureOnyxPantherOnyxPantherBlack.blp
CreatureOnyxPantherOnyxPantherBlue.blp
CreatureOnyxPantherOnyxPantherGreen.blp
CreatureOnyxPantherOnyxPantherRed.blp
CreatureOnyxPantherOnyxPantherYellow.blp
DBCFilesClientCreatureDisplayInfo.dbc
DBCFilesClientCreatureModelData.dbc
InterfaceGluesCharacterSelectGlue-CharacterSelect-Highlight.blp
InterfaceGluesCommonGlue-LeftArrow-Button-Down-Blue.blp
InterfaceGluesCommonGlue-LeftArrow-Button-Highlight-Blue.blp
InterfaceGluesCommonGlue-LeftArrow-Button-Up-Blue.blp
InterfaceGluesCommonGlue-Panel-Button-Down-Blue.blp
InterfaceGluesCommonGlue-Panel-Button-Highlight-Blue.blp
InterfaceGluesCommonGlue-Panel-Button-Up-Blue.blp
InterfaceGluesCommonGlue-RightArrow-Button-Down-Blue.blp
InterfaceGluesCommonGlue-RightArrow-Button-Highlight-Blue.blp
InterfaceGluesCommonGlue-RightArrow-Button-Up-Blue.blp
InterfaceGluesCommonGlues-WoW-WotLKLogo.blp
InterfaceGluesLoadingBarLoading-BarBorder.blp
InterfaceGluesLoadingBarLoading-BarFill.blp
InterfaceGluesLoadingBarLoading-BarGlow.blp
InterfaceGluesMODELSUI_MAINMENUAeriePeak01.blp
InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_NICK_01.blp
InterfaceGluesMODELSUI_MAINMENUDarkPortal_platform_01.blp
InterfaceGluesMODELSUI_MAINMENUDarkPortal_platform_02.blp
InterfaceGluesMODELSUI_MAINMENUDarkPortal_statue_03.blp
InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_STAUE_01.blp
InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_STAUE_02.blp
InterfaceGluesMODELSUI_MAINMENUDarkPortal_stone_01.blp
InterfaceGluesMODELSUI_MAINMENUDarkPortal_trim_01.blp
InterfaceGluesMODELSUI_MAINMENUDurotarRock03.blp
InterfaceGluesMODELSUI_MAINMENUElwynnGrass1skin.blp
InterfaceGluesMODELSUI_MAINMENUENERGY1.blp
InterfaceGluesMODELSUI_MAINMENUEyes2.blp
InterfaceGluesMODELSUI_MAINMENUFLAMELICK.blp
InterfaceGluesMODELSUI_MAINMENUgradient.blp
InterfaceGluesMODELSUI_MAINMENUMM_clouds_01.blp
InterfaceGluesMODELSUI_MAINMENUMM_sky_01.blp
InterfaceGluesMODELSUI_MAINMENUmm_thorns_01.blp
InterfaceGluesMODELSUI_MAINMENUrockShadow.blp
InterfaceGluesMODELSUI_MAINMENUswordgradient.blp
InterfaceGluesMODELSUI_MAINMENUSWORDGRADIENT2.blp
InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend.m2
InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend00.skin
InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend01.skin
InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend02.skin
InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend03.skin

10
Modelling and Animation / Re: [QUESTION] Save Failed .MPQ
« on: February 17, 2013, 01:54:09 pm »
Patch-B.MPQ

11
Modelling and Animation / [SOLVED] [QUESTION] Save Failed .MPQ
« on: February 17, 2013, 01:19:45 pm »
Hi, i have a problem to save .MPQ

I create my patch MPQ editor but when I go in game folder Creature does not work, but if I take one .MPQ already created by blizzard and I put my files it works. I try to record in version 1.0 or 2.0 but the patch create in version 0.0. I tested all versions of MPQ Editor, I am using windows 7.

Have you ever experienced this problem?

Sorry for my english, this is not my native language

Thanks for help.

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