This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Linwood
Pages: [1]
2
« on: April 15, 2013, 07:04:07 pm »
Thanks  All problems are solved
3
« on: April 13, 2013, 03:04:32 pm »
Your race MAX_RACES is 13 it must be 18 (forest troll)+1 = 19
#define MAX_RACES 19
4
« on: April 04, 2013, 02:50:49 pm »
What core are you using? I know for trinity, you can change the scaling in Player.cpp. I don't use Arcemu or Mangos, but I imagine, you could do the same in them as well.
if (getRace() == RACE_VRYKUL) { SetFloatValue(OBJECT_FIELD_SCALE_X, 0. ; }
This will kick a warning for doublefloat... But it works for me pretty well. If I find a better solution, I"ll let ya know Thank you, but put in what function? line? I use trinitycore also
5
« on: March 21, 2013, 10:44:17 pm »
Up
6
« on: March 18, 2013, 11:14:27 pm »
it does not work  I even look in the lua but there is no function
7
« on: March 16, 2013, 03:58:16 pm »
Hi,
I have some problem in my creation of new breeds
1. Already I'm wondering how you can change the size of a race in the character creation interface? Because the model exceeds the screen
2. I have display problems on some leggings on the Vrykul, boots for Tuskarr. You think it can come from where I look at the sql that is exactly the same except DisplayID
[attachment=0:wffbmysx]WoWScrnShot_031613_155554.jpg[/attachment:wffbmysx]
Thank you in advance for your answers Sorry for my bad english, i'm not english
8
« on: February 17, 2013, 04:25:17 pm »
Resolved, I download the 64-bit version Thanks for help
9
« on: February 17, 2013, 04:10:10 pm »
it still does not work Only folder Interface is work
My listfile is :
CreatureFacelessMountFacelessaCasterMountglow.blp CreatureFacelessMountFacelessCastermountBlack.blp CreatureFacelessMountFacelessCastermountGreen.blp CreatureFacelessMountFacelessCastermountRed.blp CreatureFacelessMountFacelessMount.M2 CreatureFacelessMountFacelessMount00.skin CreatureFireRavenGodMountFireRavenGodMount.M2 CreatureFireRavenGodMountFireRavenGodMount00.skin CreatureFireRavenGodMountFireRavenGodMount01.skin CreatureFireRavenGodMountFireRavenGodMountFireGreen2.blp CreatureFireRavenGodMountFireRavenGodMountFirePurple2.blp CreatureFireRavenGodMountFireRavenGodMountFireRed2.blp CreatureFireRavenGodMountFireRavenGodMountGreen1.blp CreatureFireRavenGodMountFireRavenGodMountPurple1.blp CreatureFireRavenGodMountFireRavenGodMountRed1.blp CreatureOnyxPantherOnyxPanther.M2 CreatureOnyxPantherOnyxPanther00.skin CreatureOnyxPantherOnyxPanther01.skin CreatureOnyxPantherOnyxPantherArmorBlack.blp CreatureOnyxPantherOnyxPantherArmorBlue.blp CreatureOnyxPantherOnyxPantherArmorGreen.blp CreatureOnyxPantherOnyxPantherArmorRed.blp CreatureOnyxPantherOnyxPantherArmorYellow.blp CreatureOnyxPantherOnyxPantherBlack.blp CreatureOnyxPantherOnyxPantherBlue.blp CreatureOnyxPantherOnyxPantherGreen.blp CreatureOnyxPantherOnyxPantherRed.blp CreatureOnyxPantherOnyxPantherYellow.blp DBCFilesClientCreatureDisplayInfo.dbc DBCFilesClientCreatureModelData.dbc InterfaceGluesCharacterSelectGlue-CharacterSelect-Highlight.blp InterfaceGluesCommonGlue-LeftArrow-Button-Down-Blue.blp InterfaceGluesCommonGlue-LeftArrow-Button-Highlight-Blue.blp InterfaceGluesCommonGlue-LeftArrow-Button-Up-Blue.blp InterfaceGluesCommonGlue-Panel-Button-Down-Blue.blp InterfaceGluesCommonGlue-Panel-Button-Highlight-Blue.blp InterfaceGluesCommonGlue-Panel-Button-Up-Blue.blp InterfaceGluesCommonGlue-RightArrow-Button-Down-Blue.blp InterfaceGluesCommonGlue-RightArrow-Button-Highlight-Blue.blp InterfaceGluesCommonGlue-RightArrow-Button-Up-Blue.blp InterfaceGluesCommonGlues-WoW-WotLKLogo.blp InterfaceGluesLoadingBarLoading-BarBorder.blp InterfaceGluesLoadingBarLoading-BarFill.blp InterfaceGluesLoadingBarLoading-BarGlow.blp InterfaceGluesMODELSUI_MAINMENUAeriePeak01.blp InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_NICK_01.blp InterfaceGluesMODELSUI_MAINMENUDarkPortal_platform_01.blp InterfaceGluesMODELSUI_MAINMENUDarkPortal_platform_02.blp InterfaceGluesMODELSUI_MAINMENUDarkPortal_statue_03.blp InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_STAUE_01.blp InterfaceGluesMODELSUI_MAINMENUDARKPORTAL_STAUE_02.blp InterfaceGluesMODELSUI_MAINMENUDarkPortal_stone_01.blp InterfaceGluesMODELSUI_MAINMENUDarkPortal_trim_01.blp InterfaceGluesMODELSUI_MAINMENUDurotarRock03.blp InterfaceGluesMODELSUI_MAINMENUElwynnGrass1skin.blp InterfaceGluesMODELSUI_MAINMENUENERGY1.blp InterfaceGluesMODELSUI_MAINMENUEyes2.blp InterfaceGluesMODELSUI_MAINMENUFLAMELICK.blp InterfaceGluesMODELSUI_MAINMENUgradient.blp InterfaceGluesMODELSUI_MAINMENUMM_clouds_01.blp InterfaceGluesMODELSUI_MAINMENUMM_sky_01.blp InterfaceGluesMODELSUI_MAINMENUmm_thorns_01.blp InterfaceGluesMODELSUI_MAINMENUrockShadow.blp InterfaceGluesMODELSUI_MAINMENUswordgradient.blp InterfaceGluesMODELSUI_MAINMENUSWORDGRADIENT2.blp InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend.m2 InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend00.skin InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend01.skin InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend02.skin InterfaceGluesMODELSUI_MainMenu_NorthrendUI_MainMenu_Northrend03.skin
10
« on: February 17, 2013, 01:54:09 pm »
Patch-B.MPQ
11
« on: February 17, 2013, 01:19:45 pm »
Hi, i have a problem to save .MPQ
I create my patch MPQ editor but when I go in game folder Creature does not work, but if I take one .MPQ already created by blizzard and I put my files it works. I try to record in version 1.0 or 2.0 but the patch create in version 0.0. I tested all versions of MPQ Editor, I am using windows 7.
Have you ever experienced this problem?
Sorry for my english, this is not my native language
Thanks for help.
Pages: [1]
|