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Wrath of the Lich King Modding => Serverside Modding => Topic started by: Vortalex on May 09, 2015, 05:32:43 am
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I've tried modifying ID 110 (HoldRifle) to show weapons when animation is in progress by changing the value of the 3rd column to 32. However, the changes don't show up in game.
I've checked to make sure the SpellVisual, SpellVisualKit, AnimationData, are all correct. I've added the DBC to my client and server side. The change isn't appearing.
Also, if I try to copy the row and change the value in SpellVisualKit to match the new AnimationData ID, no animation shows up at all.
Which leads me to the conclusion that any changes you make to AnimationData.dbc do NOT show up client side.
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Because you are not the first one who tried to edit them ...
so i as one of those who tried ... must say just this ...
you are in some way right beacuse i edited lot of things in animations and i never figured out exact ways how it could work whenever i edited anim to do something WoW just did something totaly else ....
I have no idea how to work with these correctly but i plan to try it in future again
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Alastor, need I remind you of this post?
viewtopic.php?f=93&t=9058 (http://modcraft.io/viewtopic.php?f=93&t=9058" onclick="window.open(this.href);return false;)
( and as i see ... nobody never managed it here )
Proven false before.
Please stop with all these "..." as if to imply, yet again, that animations are problematic. They're not. As for OP, you haven't clearly described your issue well enough... aside from listing some things you've tried that didn't work. And your deduced reasoning from some of them is incorrect.
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Should i care ? i tried ot and it was not working you did it so K ....
also if you want spam such offence here try to make some tut for it
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also if you want spam such offence here try to make some tut for it
Spam? I told OP he needs to further clarify his issue. I don't see how helping OP is spam, but okay.
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As for OP, you haven't clearly described your issue well enough... aside from listing some things you've tried that didn't work. And your deduced reasoning from some of them is incorrect.
Uh I told you my exact issue. I can't get edits in AnimationData.dbc to show up in game. And what do you mean by my reasoning is incorrect? I didn't list the reasons why I'm having the issue. I posted here to figure out why I'm having the issue.
Dafuq
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Uh I told you my exact issue. I can't get edits in AnimationData.dbc to show up in game. And what do you mean by my reasoning is incorrect? I didn't list the reasons why I'm having the issue. I posted here to figure out why I'm having the issue.
Dafuq
"Which leads me to the conclusion that any changes you make to AnimationData.dbc do NOT show up client side."
The thought process and reasoning/deductions you made in coming to that conclusion are not all correct.
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The thought process and reasoning/deductions you made in coming to that conclusion are not all correct.
Isn't that why I posted the thread in the first place? It looks to me that you're just here trying to cause drama. Post something constructive or move along.
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He is, and he never does anything else. I guess it is time for a permanent ban by now, unless he can provide a good reason not to by actually helping someone once.
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Isn't that why I posted the thread in the first place?
I don't know why you posted here. Presumably it was to find a way to get this to work, which isn't the same as admitting in the OP that you know your logic and reasoning was wrong. It could just as easily mean, as I took it to, that there must be something else you're overlooking (rather than you simply being incorrect because you so diligently looked over your work).
It looks to me that you're just here trying to cause drama. Post something constructive or move along.
I'm pretty sure I told you a couple posts ago that you need to provide greater clarification for what you're trying to achieve. To phrase it another way (i.e., spoonfeed you), what you initially described for HoldRifle doesn't make sense as that's how it currently functions (in my client anyway - and it's not an animation I've altered).
You people are your own worst enemies in getting your issues fixed.
He is, and he never does anything else. I guess it is time for a permanent ban by now, unless he can provide a good reason not to by actually helping someone once.
Fuck the high horse you rode in on. It's okay when you're an asshole, but not for anyone else? Or is it not okay to you because you choose to neglect the posts I do help people in? Oh, I'm sorry I don't hold their hand and write them a step-by-fucking-step guide on something that'd be easy if they took two seconds to think through an issue or use the search function.
Let's see. Before I even read this bullshit I was the first person to help MR. Farrare: viewtopic.php?f=48&t=9180&p=46479#p46479 (http://modcraft.io/viewtopic.php?f=48&t=9180&p=46479#p46479" onclick="window.open(this.href);return false;)
This thread is full of your kind of help insofar that it's telling a person what they're not doing and how they could help themselves.
Albiet a showoff thread, but showing an alternate way to solve a problem: viewtopic.php?f=93&t=9171&p=46438#p46438 (http://modcraft.io/viewtopic.php?f=93&t=9171&p=46438#p46438" onclick="window.open(this.href);return false;)
Pointing Petisoo in the right direction for the shit he was looking for: viewtopic.php?f=7&t=9110&p=45936#p45936 (http://modcraft.io/viewtopic.php?f=7&t=9110&p=45936#p45936" onclick="window.open(this.href);return false;)
Answering Skarn's question: viewtopic.php?f=5&t=9052&p=45705#p45705 (http://modcraft.io/viewtopic.php?f=5&t=9052&p=45705#p45705" onclick="window.open(this.href);return false;)
And where this thread practically started, showing how trivial animations are to deny the people saying it can't be done (i.e., Alastor): viewtopic.php?f=93&t=9058&p=45700#p45700 (http://modcraft.io/viewtopic.php?f=93&t=9058&p=45700#p45700" onclick="window.open(this.href);return false;)
All that in less than a month. Sure, I don't share nearly all my knowledge. Is that a crime? Neither do you. Sure, I don't hold their hand. Neither do you.
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Do you even slightly realize how incredibly condescending you make yourself look?
Regardless, I've given all the information I have on the matter. If you can't come to a conclusion based on that information, and require more, then perhaps you could point me in the right direction to give you the information you're looking for.
If you can't be bothered or if you repeat the same thing you've uttered 3 times on this thread over the course of the last few days, then I'm going to politely ask you to please leave this thread alone so that someone else can look into my problem and perhaps draw a fix from the information I've provided.
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From what I understand you're having this issue and you want to fix it.
What version of wow are you using?
(http://puu.sh/hKdNd/a09e8de431.jpg)
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That is the exact issue I'm having. I'm using 3.3.5a
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That is the exact issue I'm having. I'm using 3.3.5a
Alright, what spell is giving you this issue?
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That is the exact issue I'm having. I'm using 3.3.5a
Alright, what spell is giving you this issue?
Custom Spell.
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That is the exact issue I'm having. I'm using 3.3.5a
Alright, what spell is giving you this issue?
Custom Spell.
Alright could you upload some screenshots of all the custom entries of all the DBCs related to the spell.
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(http://i.imgur.com/NTuuGDC.png)
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I hope it dawns on you that this is the exact kind of information I was telling you to supply.
Do you know why I couldn't post a screenshot like phantomx did? Because when I use the animation in a spell it works (and as I said, I didn't modify it). It shouldn't be me pulling your teeth to get you to say it's a custom spell and that you should provide the dbc entries related to it.
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I hope it dawns on you that this is the exact kind of information I was telling you to supply.
Do you know why I couldn't post a screenshot like phantomx did? Because when I use the animation in a spell it works (and as I said, I didn't modify it). It shouldn't be me pulling your teeth to get you to say it's a custom spell and that you should provide the dbc entries related to it.
If this is the information you were looking for, you should have just asked for screenshots as Phantom did. It's not that hard to be specific.
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I told you to provide more details. That's more than sufficient. I shouldn't have to create a list of "Hey Vortalex, I need you to do:
1.)
2.)
3.)"
No thanks. When someone says provide more details they mean provide more details. It means all those details that you deemed irrelevant and left out of your original post are not irrelevant and, therefore, you should state them. It's not that hard to comprehend...
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It's not that hard to comprehend...
I'd like to believe that Modcraft is a relatively understanding community. There are people on here who have to overcome language barriers, put things in layman's terms for those who aren't as experienced, and try to simplify things down as much as they can for those who still don't understand. There aren't a lot of emulation communities out there that are quite as helpful and understanding as the folks here at Modcraft.
You are just making this an unpleasant experience for me, and dedicating entire posts to patronizing me about my inability to "comprehend" what you're saying isn't helping me to resolve my issue stated in my opening post.
So please, do me this favor: Fuck off.
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ah nevermind. I'm too slow for this thread.
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Guys, please quit the pointless conversation and return to the matter of thread.
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I recommend cloning in spell.dbc id 45761 spellvisual.dbc 10208 spellvisualkit.dbc 4289 and don't change the flag to 32 in animationdata.dbc.
Then just make the spell do what ever you want but it's best to just clone what works until you have a 100% understanding of how it all works.
(http://puu.sh/hLZSF/80dff50d81.jpg)