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Messages - gabrilend

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Quote from: "Amaroth"
Crit taken is NOT resilience, resilience does much, much more things and works olny against players, while crit taken reduces chance to be critically hit (only) and against all targets (even NPCs). The same applies to hit taken. Yes, health regen is hp5.

Btw, when I was testing some stats, I found out that not all work on TC2. They are obsolete/aren't used and it would seem that some of them are not even implemented/are disabled in core (anymore?).

When I added crit taken to an item, it showed up on my resilience section. And it had the reduced damage from players / mana burns - the stuff that resilience normally has. Maybe that's just an error with the visual though. Or I could be misremembering, it was a couple days ago when I tested it. I dunno.

The last one, hit taken, kinda sounds like the opposite of hit rating. Especially considering  how crit taken is the opposite of crit rating. I'm curious to know if that actually takes effect, or if it's disabled / deprecated / not implemented like you said.

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Serverside Modding / [QUESTION] [WotLk] What do the obscure stats mean?
« on: January 30, 2016, 05:44:14 am »
As the subject says, does anyone have a list of what the obscure stats in item_template mean? I already know their names and how to change them, I just don't know what some of them do. For example:

ITEM_MOD_HIT_TAKEN_RATING
ITEM_MOD_CRIT_TAKEN_RATING
ITEM_MOD_ HEALTH_REGEN

Side note, I'm pretty sure that last one is Hp5. Does anyone know if you can set it to a negative value, to drain health? If not, what's the easiest way to do that?

Thanks for your help.

EDIT: I figured out what the last two do. I can't figure out what the first one is, though :(

ITEM_MOD_CRIT_TAKEN_RATING is resilience
ITEM_MOD_ HEALTH_REGEN is Hp5

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