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Content creation => Modelling and Animation => Topic started by: detonatorss on December 17, 2012, 11:58:31 am

Title: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 11:58:31 am
Hey guys i converted a lot of m2 of Mist Of Pandaria but a lot of times when use a m2 for a particle the model is defines With a "r" and not with the directory and the name of the model what i have to do for see the m2?
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 17, 2012, 12:20:59 pm
Example ?
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 01:20:48 pm
you have two images here of the m2 problem ingame

(http://imageshack.us/a/img689/5295/wowscrnshot121612210121.jpg)

(http://imageshack.us/a/img254/591/wowscrnshot121712120814.jpg)

Have the same problem one of the m2 is not shown and i've ported the m2 all the m2 taht the hexadecilmal says
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 17, 2012, 04:18:28 pm
I see no problems here.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 06:22:56 pm
as you can see here i have a lot of cubes that is another m2 but i dont know why not work and not charge in wow
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 17, 2012, 06:55:48 pm
The errorcube appears when a model can't be loaded, as in, it does not exist. You may want to let it exist.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 07:11:17 pm
the model exist but in the string of VmodelName or any like this in the 010 editor template have an "r" or a 0 or nothing. and i don't know how to fix this error
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 17, 2012, 07:35:53 pm
And that's when I said give an example. A filename or something. Else we don't have to try to help you.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 07:44:09 pm
ok in a few hours i upload one of the m2 or the los of the particles structure
Title: Re: Problem in m2 of MoP
Post by: kenneth1690 on December 17, 2012, 09:06:59 pm
Download Patch?
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 10:26:29 pm
only an m2 with the same problem but not a patch or anything like this, this is not release is a problem
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 17, 2012, 10:42:17 pm
Please provide actual details or an example of your problem. I will close this topic otherwise.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 11:16:48 pm
now i give to you one m2 with those specs. but i send it to you in a pm
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 17, 2012, 11:36:22 pm
I don't see myself as private support. Also, you sent me no link or attachment, but just a quote of myself.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 17, 2012, 11:42:52 pm
ops sry XDDD wnat to attcht one rar xDD
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 18, 2012, 01:30:51 pm
schlumpf you have here the rar  with the m2 and in the particles structures when the particle is calling a m2 fail
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 18, 2012, 01:35:24 pm
struct vmodelfilename1
struct filename texture
SPELLSSpiralMesh_01.mdx

What was your issue now ? I don't get it, at all. My template works fine.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 18, 2012, 04:43:54 pm
i have this m2 ported and the textures too, when i go ingame i have this error...
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 18, 2012, 05:46:27 pm
Quote from: "detonatorss"
i have this m2 ported and the textures too, when i go ingame i have this error...
Then you did something wrong with it.
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 18, 2012, 05:49:34 pm
Did you also port the included model? ..
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 18, 2012, 07:07:04 pm
yes
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 18, 2012, 09:17:47 pm
So you have all models, all textures and the file paths inside the model referencing the next model are correct, but WoW can't find the file?
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 18, 2012, 09:25:21 pm
yes
Title: Re: Problem in m2 of MoP
Post by: schlumpf on December 18, 2012, 09:31:05 pm
That's technically impossible.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 18, 2012, 10:16:51 pm
i thinkthe ame but i have this error in various m2 i dont know the problem TT  :cry:
Title: Re: Problem in m2 of MoP
Post by: Shutok2 on December 20, 2012, 08:01:31 pm
I've got the same problem days ago, and you must only port the other models and put it in his respective Folder.
Title: Re: Problem in m2 of MoP
Post by: detonatorss on December 20, 2012, 10:20:08 pm
yes but not work XD
Title: Re: Problem in m2 of MoP
Post by: Ascathos on December 20, 2012, 10:43:22 pm
Quote from: "Shutok2"
I've got the same problem days ago, and you must only port the other models and put it in his respective Folder.
If that was the issue, I'd have to facepalm. Hard. That would be one of the points where I'd have to question one modder's capabilities.
Title: Re: Problem in m2 of MoP
Post by: Shutok2 on January 04, 2013, 10:47:06 pm
Quote from: "detonatorss"
yes but not work XD

It Works, maybe you're doing it wrong.