for i=1, select("#", ...), 3 do coords = RACE_ICON_TCOORDS[strupper(select(i+1, ...).."_"..gender)]; _G["CharacterCreateRaceButton"..index.."NormalTexture"]:SetTexCoord(coords[1], coords[2], coords[3], coords[4]); _G["CharacterCreateRaceButton"..index.."PushedTexture"]:SetTexCoord(coords[1], coords[2], coords[3], coords[4]); button = _G["CharacterCreateRaceButton"..index]; button:Show();
["HUMAN_MALE"] = {0, 0.125, 0, 0.25},
MAX_RACES = 14;