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Content creation => Texturing and 2D Art => Topic started by: Dottore on December 07, 2013, 03:38:06 pm

Title: [SOLVED] [QUESTION] Miscellaneous loadscreen change
Post by: Dottore on December 07, 2013, 03:38:06 pm
Hi guys!
I want to change the miscellaneous loading screen,the one with a dwarf on a gryphon.
The screen what appears when you teleport to the testing zone ingame.
But i don't know how to name the .blp files.
What should I write behind LoadScreen?
I mean LoadScreenMisc or what?
Can anyone help me with this please?
Title: Re: [QUESTION] Miscellaneous loadscreen change
Post by: Steff on December 08, 2013, 02:14:05 pm
Just search and swap the blp file.
Title: Re: [QUESTION] Miscellaneous loadscreen change
Post by: Dottore on December 08, 2013, 04:09:52 pm
Quote from: "Steff"
Just search and swap the blp file.
I've searched in locale-enGB.mpq,but i didn't find this one:
[attachment=0:36ao3d7i]Misc loadscreen.jpg[/attachment:36ao3d7i]
Where should I search this?
Title: Re: [QUESTION] Miscellaneous loadscreen change
Post by: Rangorn on December 08, 2013, 04:17:58 pm
Locale.MPQ

Interface/Glues

the name of the loading screen is just "loading.blp"
Title: Re: [QUESTION] Miscellaneous loadscreen change
Post by: Spakulatius on December 08, 2013, 04:30:13 pm
do you realy want to swap the .blp file ?
or do you want for your custom world a loadingscreen ?
Title: Re: [QUESTION] Miscellaneous loadscreen change
Post by: Dottore on December 08, 2013, 05:15:24 pm
Quote from: "Rangorn"
Locale.MPQ

Interface/Glues

the name of the loading screen is just "loading.blp"
Thanks man!
You saved my life :D
Title: Re: [SOLVED] [QUESTION] Miscellaneous loadscreen change
Post by: Steff on December 08, 2013, 08:13:15 pm
As i tell in the tutorial just extract all patches into one folder and search there.  And with shellnextentions you see the blps direct in explorer.