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Content creation => Modelling and Animation => Topic started by: hyakkimaru on December 06, 2012, 07:05:52 pm
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Hello all !
I've converted a m2 from mop to tlk with this tutorial (http://modcraft.io/viewtopic.php?f=20&t=937)
I've edited ui_alliance.m2 and I want to use it as ui_human.m2.
It's okay on this side but all is black ingame ! A friend has said to me it was a problem with textures, I've opened them with 010 editor and I haven't found any solution ...
Anyone knows what I must edit if I want my m2 ?
It can be an other problem ?
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Have you also extracted and move the textures used by the model?
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Yes, I've extracted all textures and move them in my patch, do you want a screen of the ui ingame ? It can help you ^^'
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UI elements may have more textures than prohably expected. Also, you have to re-fit them according to the files, as some ui (considering you try to move a character screen) may differ in point of view.
Also, I am not sure if the ui might have particles.
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I've check, all visibles textures on the m2 have been transfered, may I have not made a good conversion...
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Mop and cata port to lk are the same.
I recommend you to check in tutorials the guide "How To port models from cata to LK" it's so complete. If you cant understand it, in the same post there is a file "CataToLk.exe" which is a convertor.
Hope i could help you.
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Hello Shutok, I've already read this tuto and I've made all it was said in :/
The converter is certainly good but any dll are missing, I'll try it later ;)
Thank you for your answers :) !
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Problem solved :D !
Final screen : http://img213.imageshack.us/img213/6066 ... 115252.jpg (http://img213.imageshack.us/img213/6066/wowscrnshot121412115252.jpg" onclick="window.open(this.href);return false;)
Thank you for your help :D !
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Hyakki, il love you xD !