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Wrath of the Lich King Modding => Miscellaneous => Topic started by: Barov on March 30, 2016, 06:42:26 pm

Title: Textures gone wrong ?
Post by: Barov on March 30, 2016, 06:42:26 pm
This is the first time I see this kind of problem and couldn't describe it well enough to effeciently search for similar cases in this forum so i'll just dump a screen in here.


The UI model is converted from the 6.2.4 version of the game using PhilipTNG's converter. Can someone please lighten me up on what may be causing this ?

(http://img15.hostingpics.net/pics/204032WoWScrnShot032916184036.jpg)
Title: Re: Textures gone wrong ?
Post by: hyakkimaru on March 30, 2016, 09:38:45 pm
Re-extract your model and try with this converter : http://www.model-changing.net/files/fil ... converter/ (http://www.model-changing.net/files/file/62-cata-to-tlk-model-converter/" onclick="window.open(this.href);return false;)

Tell us if it's okay
Title: Re: Textures gone wrong ?
Post by: Barov on March 30, 2016, 10:13:30 pm
Didn't really help :/

(http://img15.hostingpics.net/pics/619369WoWScrnShot033016210713.jpg)


Since the problem persists on the same parts of the Crypt, and only the crypt, maybe there's some sort of glowing or a shadow or any other light changing that's not supported by 3.3.5 ?
Title: Re: Textures gone wrong ?
Post by: Alastor on March 30, 2016, 10:29:43 pm
Open model and get finaly all textures and if its again bad then reconvert texture of that roof blp>png>blp
Title: Re: Textures gone wrong ?
Post by: Barov on March 30, 2016, 11:16:50 pm
Reconverting the composite texture for the crypt to png then back to blp worked, Thank you guys for your help :)