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Wrath of the Lich King Modding => Miscellaneous => Topic started by: fearless_wind on September 19, 2013, 05:59:24 pm
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Hello guys. I have a problem that I've been trying to fix for about a week. Cause I have no success in it, I'll ask here.
The problem:
I want to get terrain from Deepholme's adts. I've taken files from alpha cata, opened in noggit and deleted all the models and tilesets. Everything is okay in game. Then I did some texturing work. Saved. ADTs is rendered normally in Noggit, but in client I see nothing (the character disappears too) ob the edited adts.
Does anybody know a way to fix it or at least what it can be caused by?
I tried different versions of Noggit, but other versions just corrupts these adts. I also exported heightmap with FuTa, but the mountains became too smooth.
If this problem can't be solved, I can pay to somebody who can make working export/import heightmap tool.
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remake the MFBO chunk in all adt's that u edited via 010 editor
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There is a tool around here somewhere... let me find where i downloaded mine
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I haven't hex edited anything.
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Solved by copying the terrain to clear adts. Thanks to Shelldon.
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Solved by copying the terrain to clear adts. Thanks to Shelldon.
You wouldnt expand your explanation of that would you? Would like to know how myself.
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I've just used export/import heightmap function of FuTa. I exported the terrain from existing adts and added to clear ones. It took me an hour to do it for 100 adts one-by-one.