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Author Topic: Turning noggit into a game engine  (Read 2038 times)

thehsvdude

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Turning noggit into a game engine
« on: January 23, 2014, 05:36:17 pm »
I am going to Turn noggit into a game engine And make the adts work my way If it works successfully i will release source code for other people who want to make a game Also il Change WMOS and m2 files to OBJ and fbx type of files
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Turning noggit into a game engine
« Reply #1 on: January 23, 2014, 06:27:07 pm »
Don't. It would be horrible. Noggit itself is not a good code base and it is not even close to being usable as game engine.

Start fresh. It will be better. Especially, if you're going to change the formats used anyway.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

thehsvdude

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Re: Turning noggit into a game engine
« Reply #2 on: January 23, 2014, 07:32:02 pm »
Quote from: "schlumpf"
Don't. It would be horrible. Noggit itself is not a good code base and it is not even close to being usable as game engine.

Start fresh. It will be better. Especially, if you're going to change the formats used anyway.
Don't worry im not going to use it anyway Im probably going to extract the 4.0.6 exe and change lots of codes and setup my own mmorpg with all the stuff tutorials on modcraft
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Turning noggit into a game engine
« Reply #3 on: January 24, 2014, 03:30:31 am »
You should explain this a bit more. I don´t understand where you want to goo.
What has the 4.0.6 exe and noggit to dowith a game engine?

Also for a fully framework you forget the server part.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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TheBuG

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Re: Turning noggit into a game engine
« Reply #4 on: January 24, 2014, 11:36:40 am »
Not worth it, there's plenty of free to use game engines out there with more support and probably a better and more stable code.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

thehsvdude

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Re: Turning noggit into a game engine
« Reply #5 on: January 24, 2014, 06:44:06 pm »
Quote from: "TheBuG"
Not worth it, there's plenty of free to use game engines out there with more support and probably a better and more stable code.
List some good dx11 Open source engines for me Please im having trouble finding free ones. I would build my own with orge 3d as a Graphics engine but doing shit is hard
EDIT: I Found a crack for Unity pro Im going to give that a Try if anyone needs a crack PM me. You can still recommend me some engines if you like
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

TheBuG

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Re: Turning noggit into a game engine
« Reply #6 on: January 25, 2014, 11:59:37 am »
Quote from: "thehsvdude"
Quote from: "TheBuG"
Not worth it, there's plenty of free to use game engines out there with more support and probably a better and more stable code.
List some good dx11 Open source engines for me Please im having trouble finding free ones. I would build my own with orge 3d as a Graphics engine but doing shit is hard
EDIT: I Found a crack for Unity pro Im going to give that a Try if anyone needs a crack PM me. You can still recommend me some engines if you like

If you want the source of engines, you'll most likely have to pay for a license. But for building a game or something CryEngine/Unreal provide decent plugin support.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

thehsvdude

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Re: Turning noggit into a game engine
« Reply #7 on: January 26, 2014, 02:31:13 am »
Quote from: "TheBuG"
Quote from: "thehsvdude"
Quote from: "TheBuG"
Not worth it, there's plenty of free to use game engines out there with more support and probably a better and more stable code.
List some good dx11 Open source engines for me Please im having trouble finding free ones. I would build my own with orge 3d as a Graphics engine but doing shit is hard
EDIT: I Found a crack for Unity pro Im going to give that a Try if anyone needs a crack PM me. You can still recommend me some engines if you like

If you want the source of engines, you'll most likely have to pay for a license. But for building a game or something CryEngine/Unreal provide decent plugin support.
Fuck paying for licences for CryEngine OR Unreal. Orge 3d is Totally fucked on my Pc I tried installing it and it didnt work anyone help me?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Turning noggit into a game engine
« Reply #8 on: January 26, 2014, 07:30:50 pm »
Ogre works fine. Did some stuff with it in the past.
Also the named engines are free if you don´t take money for your game.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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TheBuG

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Re: Turning noggit into a game engine
« Reply #9 on: January 30, 2014, 01:22:37 pm »
Quote from: "Steff"
Ogre works fine. Did some stuff with it in the past.
Also the named engines are free if you don´t take money for your game.

Yeah they are, but not when you want the source. In that case you'll have to pay for a license.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »