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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: PhilipTNG on April 16, 2015, 08:48:37 am

Title: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: PhilipTNG on April 16, 2015, 08:48:37 am
Thanks to PhantomX for letting me know that the jungle was out! Anyway self explanatory, download, put patch into data folder, and port to location, may need to have GM mode on depending on your core.

[media:1r3amn9t]https://www.youtube.com/watch?v=FL8ftQt1QlY[/media:1r3amn9t]

TrinityCore Teleport command(Test Map, ID 13):
.go xyz 4070 -2061 33 13

Download Link:
http://codesplode.com/Wow335_TanJungle_ ... atch-J.MPQ (http://codesplode.com/Wow335_TanJungle_from_620_PTR/patch-J.MPQ" onclick="window.open(this.href);return false;)
--I recommend using a File Download Manager like Flashget or something.
My WMO Converter used for this release can be downloaded from: viewtopic.php?f=59&t=9099&p=45847 (http://modcraft.io/viewtopic.php?f=59&t=9099&p=45847" onclick="window.open(this.href);return false;)

Picture TIme!! ,


Slime areas are water because the ID used for the liquid chunk doesn't exist in LK.

(http://i.imgur.com/QJhpKNY.png)
(http://i.imgur.com/vKl41zj.png)
(http://i.imgur.com/B689H4j.png)
(http://i.imgur.com/sVKbHzM.png)
(http://i.imgur.com/YsT7Dof.png)
(http://i.imgur.com/1zmtgOI.png)
(http://i.imgur.com/QLEf4Mz.png)
(http://i.imgur.com/tGARqRo.png)
(http://i.imgur.com/pF4fJ3r.png)
(http://i.imgur.com/XrjEq6f.png)
(http://i.imgur.com/unCS4QB.png)
(http://i.imgur.com/d7EghOn.png)
(http://i.imgur.com/Los5y0L.png)
(http://i.imgur.com/vCmfk88.png)
(http://i.imgur.com/auY2WLa.png)
(http://i.imgur.com/PeZo76V.png)
(http://i.imgur.com/9qr6glM.png)

And ofcourse it works in Noggit 1.4


(http://i.imgur.com/KHD5a1h.png)
(http://i.imgur.com/Dj8Sffh.png)
(http://i.imgur.com/CvPhOE4.png)
(http://i.imgur.com/BKkW56y.png)
(http://i.imgur.com/AdGVZEF.png)
(http://i.imgur.com/wJIY3kr.png)
(http://i.imgur.com/lY7OnIT.png)
(http://i.imgur.com/zkG3Qfo.png)
Title: Re: [RELEASE] Tanaam Jungle From 6.2.0 PTR For 3.3.5a
Post by: MR. Farrare on April 16, 2015, 09:40:14 am
thanks and its an awsome release
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: Krysík on April 16, 2015, 02:08:38 pm
That's crazy that you already converted it! Good job!
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: PhilipTNG on April 17, 2015, 06:11:35 am
Quote from: "MR. Farrare"
thanks and its an awsome release
Thanks for looking at it, hope you enjoy using it :D

Quote from: "Krysík"
That's crazy that you already converted it! Good job!
Thanks man, I'm putting out my makeshift toolsets now so soon anyone and everyone should be able to downport the data on their own instead of having to wait for me or others to do it, ofcourse in no way is it a fast feat, it can still take quite a bit of time to grab every asset used for the map and convert them over.
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: Bedroom on April 18, 2015, 11:38:14 pm
Awesome job man! thanks for the release, it looks so beautiful!
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: Eclipse on April 30, 2015, 02:25:11 am
kilrogg cave crashes the client.
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: Elexis on June 14, 2015, 05:43:11 pm
You never fail to impress people, that's a real amazing piece of work!
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: Bardh on June 16, 2015, 12:06:53 pm
Thanks!! :D  :D  :D
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: yunfan on November 08, 2015, 08:19:02 am
Oh my god!This is a very good job, you are so great!
Title: Re: [RELEASE] Tanaan Jungle From 6.2.0 PTR For 3.3.5a
Post by: brethard on February 17, 2017, 05:50:36 pm
Please update the link  :cry: