Hello, I tried searching, I havent found anyone addressing the issue, sorry if I missed it.
I'm working on a project in noggit, and I test the maps ingame every 2 days of work or so, and I noticed that there were some spots in the map that had a huge decrease in FPS, I wondered why, my PC is not obsolete or anything and WoW is an old game.
So I went back on noggit and found out that many models/objects were duplicating multiple times, I think it's linked with the saving process somehow; some objects had more than 30 duplicates, some less and the ones with less were the newer ones.
It wouldn't be a big problem If the project was smaller and I didn't have to save so often and then get back into working with it another day, I mean, If I could do everything in one sitting there would be no problem. But I often stay even less than one hour working on the map and then after some time I'll go back into it. Which means I always have to check if the objects have duplicated.
It also seems random which objects duplicate, most wmo's do (like caves and big buildings) many trees do, but I can't confirm which do and which do not.
I'll list a few that I noticed kept duplicating, but I don't really remember the name of them all so I'll just describe them:
Dwarven Eagle tower
Human crypts
Many marsh trees
Most caves (I used the ones in borean tundra)
Thanks in advance.