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Content creation => Texturing and 2D Art => Topic started by: kojak488 on August 09, 2012, 06:33:32 pm

Title: [Question] Chest/Armor and Textcompents
Post by: kojak488 on August 09, 2012, 06:33:32 pm
Hey!  I'm still new and hopefully what I'm going to ask is an easy question.  I looked through the tutorials and couldn't find the specific answer for what I need.  So here it is.

I want to change the colour of 'Stylish Black Shirt' (entryID 3427 and displayID 7905) to be all black without any patters.  From what I gathered from the tutorials that means I have to edit the .blp files for that item.  However, I'm at a loss at finding out which .blp files I need to edit.

What I mean is that I can't figure out which .blp files are used to render/create/whateverthetermis the 'Stylish Black Shirt'.

One tutorial I read (from another site I think) mentioned one chest item and he listed the corresponding texture components.  How do you find that information though?

Hope someone knows the answer and can spare a minute to shed some light on it for me.  Thanks!

[Edit] I think I discovered it.  In WOW Model Viewer I put the item on the character and used the 'Export Texture' option.  Then I saw in the explore folder the 4 texture components for the item.  I feel accomplished. :)
Title: Re: [Question] Chest/Armor and Textcompents
Post by: Sho on August 15, 2012, 09:17:29 am
Yeah, you pretty much figured it out. Anytihing you want to change like cloths and weps and particles and such you go though model viewer export textures and edit them then Convert to blp and place is the correct place within a Patch.
Title: Re: [Question] Chest/Armor and Textcompents
Post by: Luke on June 11, 2013, 10:47:03 pm
For chest items you will need;

TorsoUpperTexture (TU)
TorsoLowerTexture (TL)
ArmUpperTexture (AU)
ArmLowerTexture(AL)