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Content creation => Level Design => Topic started by: Osom on June 25, 2014, 12:12:22 am
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First of all, hello.
As I am new to the world of building, I would like to ask how I might be able to add a released MPQ to the server DB.
Hmm... the exact MPQ that i'm trying to add is a release that's in this forum, a mapped gilneas. The name of the post is: [RELEASE] [SHOWOFF] Gilneas map for 3.3.5 (As I am not able to post links, I think that might work as a reference)
Thanks for reading, and sorry if I got the wrong board.
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What do you mean by adding MPQ to server
- MPQ is Client Side only
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What do you mean by adding MPQ to server
- MPQ is Client Side only
It is an archive. It is used both server and client side.
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As a matter of fact, when you try to get a map or some kind of "displays" for the server, I understood that you need to put the MPQ into the server DB in some kind of way. However, I might have misunderstood it.
I hope my english is understandable, it's my second language; if something is not understandable or comprehensible, I can try to explain myself better. :).
Again, thanks for reading.
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So when i have for example Custome map with Water in Client i cant fish there
and if i put this map in MPQ to the server side i can start to fishing :?
or something like that ?
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So when i have for example Custome map with Water in Client i cant fish there
and if i put this map in MPQ to the server side i can start to fishing :?
or something like that ?
Information about the world the server reads from maps, vmaps, and mmaps. You can find more information about this from the emulator wiki's.
The DBCs are a form of database that the server reads too.
MPQ's are sent to the client in certain situations and it is unlikely you will have encountered this. It is an archive format.
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In your case I think you just have to drop the files into the client folder and you are good to go.
The gilneas patch replaced the development map or something I think. So the dbc stuff is there and you just override an existing (unused) map.
In the video it is stated to just go xyz -1823 2295 42 map 451.
On mangos/trinity (not 100% sure if both) you just need to be a gm and type
.go xyz -1823 2295 42 451
If this does not work, check the ingame help for commands.
If you want to really use the map with vmaps, zone names, etc. Then you'd have to also extract them with the tools for your emu and make entries in the dbcs. But for just running around and checking the map out, dropping it into your client folder should do the trick.
For more detailed info it might be a good start to read the tutorials for creating a custom map, because that's almost what you want, except you already have the map.