Modcraft - The community dedicated to quality WoW modding!
Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: soublast1337 on February 26, 2015, 10:12:50 am
-
Hi there!
I have been meddling around with various tutorials and got the m2 files, sounds and skins etc ported from cata to wotlk.
But how am I supposed to create the actual spell http://www.wowhead.com/spell=68996/two-forms (http://www.wowhead.com/spell=68996/two-forms" onclick="window.open(this.href);return false;) in 3.3.5?
the dbc structures are completely different. How do i do it properly? How to attach the new skin files?
Hope someone can help me! :)
-
Hi there!
I have been meddling around with various tutorials and got the m2 files, sounds and skins etc ported from cata to wotlk.
But how am I supposed to create the actual spell http://www.wowhead.com/spell=68996/two-forms (http://www.wowhead.com/spell=68996/two-forms" onclick="window.open(this.href);return false;) in 3.3.5?
the dbc structures are completely different. How do i do it properly? How to attach the new skin files?
Hope someone can help me! :)
i'd tryied a lot time ago and i don't goal it it's really difficult you have to add the animations touch different spells and visuals
-
Yeah it really requires a lot of things.
m2 files, skin files, edit several dbc files and more.. :/
Is there no one here who have done it?
-
Is there no one here who have done it?
Oh there's lots of people who have done it properly already(visually speaking), however the fact of the matter is that it is a lot of work, and in some regards too much. That said those that know how to do it are more than likely selling the method of doing it, ie: core and client edits. And since you're looking for an open and free method, those people aren't going to contact you for it.
I'd suggest you put this idea on the back burner for the moment and go work on something else, and come back to it at another time. Sometimes the best ways to figuring something out isn't to keep on it, but rather stop working on it and give yourself some legroom to stretch and to gain more knowledge. It's very Common for unrelated knowledge about something can help you solve other issues that you hadn't noticed before.
Sorry for my English, it is not my main language and it is very hard to use proper grammar when I've just got off work from a 10 hours shift and being awake for 9 hours prior to that.
-
Well indeed thank you for the heads up.
But I am willing to spend some money on it if someone have the fix lying around :)
-
How much? This is less than a day of work to complete.
-
20-30$? :)
-
That's less than a lot of our professional wages for a mere hour. :lol:
-
What do you expect? Its 2 spells converted from cata to wotlk, you want me to pay the full wage of a programmer and give you 500$ for those 2 spells?
this is world of wacraft moderation not a new iphone app your developing.
-
What do you expect? Its 2 spells converted from cata to wotlk, you want me to pay the full wage of a programmer and give you 500$ for those 2 spells?
this is world of wacraft moderation not a new iphone app your developing.
It's not difficult you have to play with the emu and no more add the new dbc's with the new entry's and add it in to the SharedDefines.h i think it you have to do a few more thinks but nothing very difficult
I was very close to reach it but i give up
-
You could always do something easier as a quick fix...
When i did mine quite some time ago I just copied the caverns of time spell that morphs all races to humans to fit the timeline.
And then made it a shapeshift spell. It wasn't that hard and worked quite ok for my purpose. Iircc you can change stuff like "breaks on combat" etc. with flags in spell.dbc.
It's not a complete port of that spell, but it transforms you into worgen/human form.
The only bad part of it is, that you can not control how your human form looks, it just takes the settings of your worgen and then applies those to the human race.
Edit:
In those shots it's my test char who has the male and female spell. You should obviously only use one for your chars. :)
-
You could always do something easier as a quick fix...
When i did mine quite some time ago I just copied the caverns of time spell that morphs all races to humans to fit the timeline.
And then made it a shapeshift spell. It wasn't that hard and worked quite ok for my purpose. Iircc you can change stuff like "breaks on combat" etc. with flags in spell.dbc.
It's not a complete port of that spell, but it transforms you into worgen/human form.
The only bad part of it is, that you can not control how your human form looks, it just takes the settings of your worgen and then applies those to the human race.
Edit:
In those shots it's my test char who has the male and female spell. You should obviously only use one for your chars. :)
So yes it's posible to do the same but with the new animations the problem is that you have to add it
-
Well...
Iam have fix the 2 racials of worgen my spells contain scripts and dbc
i dont know how upload images XD
but believ me XD
my spells persist of the dead, and its a switch
And Wild running...
Worgen Model modern, its transform in the old model and run to 100%
simple ^^
2 racials for LK
( No me entenderás porque no se ingles, y esto lo traducirás en Internet )
-
Well...
Iam have fix the 2 racials of worgen my spells contain scripts and dbc
i dont know how upload images XD
but believ me XD
my spells persist of the dead, and its a switch
And Wild running...
Worgen Model modern, its transform in the old model and run to 100%
simple ^^
2 racials for LK
( No me entenderás porque no se ingles, y esto lo traducirás en Internet )
Y como lo hiciste? Explicanos-lo