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[QUESTION] Pandaren for 4.0.6a
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Topic: [QUESTION] Pandaren for 4.0.6a (Read 969 times)
jacburn1
Registred Member
GM Isle Explorer
Posts: 19
[QUESTION] Pandaren for 4.0.6a
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on:
August 14, 2014, 10:50:08 am »
Has anyone gotten Pandaren for 4.0.6a working? Up porting the 3.3.5a ones hasn't been successful so far, nor has down-porting the MoP ones. If you've gotten them working, a DL or a tutorial or help on how you did it would be great!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Pandaren for 4.0.6a
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Reply #1 on:
August 14, 2014, 06:10:28 pm »
What is the issue when up-porting them from 3.3.5 then?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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MR. Farrare
Registred Member
Creator of Worlds
Posts: 963
Re: [QUESTION] Pandaren for 4.0.6a
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Reply #2 on:
August 14, 2014, 06:15:26 pm »
Quote from: "phucko1"
What is the issue when up-porting them from 3.3.5 then?
if you know I dont play cata but it will be great if you do a TuT iv seen your TuT before there great and if you do a video it will be even better your a smart person
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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PhilipTNG
Contributors
Creator of Worlds
Posts: 709
Re: [QUESTION] Pandaren for 4.0.6a
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Reply #3 on:
August 14, 2014, 11:34:57 pm »
Quote from: "phucko1"
What is the issue when up-porting them from 3.3.5 then?
In my experiences, M2Mod3 generated Creature M2/Skin files don't work with Cata/MoP . you more or less just get a blank screen.
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[QUESTION] Pandaren for 4.0.6a