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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: Clockworkapple23 on January 22, 2015, 08:06:47 pm
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Again, Re-upload 27-02-2015
Races with Hairstyles and Facials good, except Dwarf Male.
Patch-J (http://www.mediafire.com/download/hy33jdzc2la3zmy/Patch-J.mpq)
:lol: U So many people ask me about this, so here's.
Reupload 26-01-2015
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ty very much for this release
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ty !
possible to have a pack for items ? ^^
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Good job, I'm glad to see people could learn from my tutorial, I should probably make more....
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Good job, I'm glad to see people could learn from my tutorial, I should probably make more....
that would be awsome if you could make a TuT how to convert monk animation to 335 if is that possible like kicks and fist of fury that would be epic
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Good job, I'm glad to see people could learn from my tutorial, I should probably make more....
pleaaaaaaaase pleaaaaaaaaaaaaaseeeee! :C! @phantomx sensei
ty !
possible to have a pack for items ? ^^
I don't know.... Maybe if i learn about it. >_< i'm new in this.
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Blood elves and High elves are out on the PTR
Will they be added to this patch later?
(http://i.imgur.com/FzXyvvw.jpg)
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Thanks for you Great Mod!
But I have some problems with this.
First, Human Female's faces don't change at all.
Of course, it actually changes, but the eye's look doesn't change. Only changes are just eyebrows.
[attachment=1:345c56ol]pic1.png[/attachment:345c56ol]
- cf. They are Females -
Second, some hair styles are missing.
I have checked Female Drenai's and Troll's have problem with this.
[Edit] Almost female characters have missing styles.
extra). Drenai's eyes don't grow during creating DK in creation.
But I like this version, personnally.
[attachment=0:345c56ol]pic2.png[/attachment:345c56ol]
Thanks again for this mod.
ps. Can it be race swapped?
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Blood elves and High elves are out on the PTR
Will they be added to this patch later?
(http://i.imgur.com/FzXyvvw.jpg)
HOW did u get that models?! :shock: I need it Dx!!!
If i get the files... maybe yes, i could try, but right now just have the olds models. :'(!!!
And... yes, i know, so many hairstyles are broken. Why? I don't really know. Maybe it's because Wotlk dont support all the textures of the model.
but in words i can't explain it. If somebody can do it, please said him why this happen.... :?
(My poor english makes me cry)
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Is this patch also on the cata?
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I'm lazy to say why everytime so, Here are my answers :
viewtopic.php?f=7&t=7642 (http://modcraft.io/viewtopic.php?f=7&t=7642" onclick="window.open(this.href);return false;)
viewtopic.php?f=93&t=8819 (http://modcraft.io/viewtopic.php?f=93&t=8819" onclick="window.open(this.href);return false;)
viewtopic.php?f=93&t=8564&p=41895#p41895 (http://modcraft.io/viewtopic.php?f=93&t=8564&p=41895#p41895" onclick="window.open(this.href);return false;)
Start Triangles Limitation : http://en.wikipedia.org/wiki/65535_%28number%29 (http://en.wikipedia.org/wiki/65535_%28number%29" onclick="window.open(this.href);return false;)
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Thanks, Rangorn. Don't be angry.... I'm don't really understand how that things works T^T It's not so "Easy" when all is new for you.
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Yeah hating novice, who just asked something!
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Blood elves and High elves are out on the PTR
Will they be added to this patch later?
(http://i.imgur.com/FzXyvvw.jpg)
HOW did u get that models?! :shock: I need it Dx!!!
If i get the files... maybe yes, i could try, but right now just have the olds models. :'(!!!
And... yes, i know, so many hairstyles are broken. Why? I don't really know. Maybe it's because Wotlk dont support all the textures of the model.
but in words i can't explain it. If somebody can do it, please said him why this happen.... :?
(My poor english makes me cry)
It's on the PTR.
I'd appreciate if you could get it working ^^
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I'm not angry, but just too lazy and tired of explaining everytime the same thing, i don't have something against you guys x)
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Hmm, not sure if it's possible to extract them with cascexplorer unless they've updated it just recently. Hmmmm......
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Hmm, not sure if it's possible to extract them with cascexplorer unless they've updated it just recently. Hmmmm......
[media:2rqm9a92]https://www.youtube.com/watch?v=uRvL-DZ3v5Y[/media:2rqm9a92]
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That was fast...
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I'm not angry, but just too lazy and tired of explaining everytime the same thing, i don't have something against you guys x)
Put it like a signature :lol:
And yes... I guess i can work with the ptr.
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I have a little problem with male draenei and undead. When I say something, the talk animations go mad and they crash my WoW client.
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Ouch, Maybe i forgot some anim files. Sorry
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Don't worry, anyone can have a mistake. Thank you for your work :), I look forward to see an update :).
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can u upload the models that will work for cata plz? i mean those that are not converted to WOtLK with the Catato LK converter?
I mean if u didnt delete that version
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I don't have the time to go through and port the Blood elf models for my server. Between work and server-tasks, it would rapidly consume what little time I have.
I am willing to compensate anyone who can get a pair of functional WoD blood elf models ported to 3.3.5a. $25 or so.
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uh, my images doesn't appear in other PCs..
Sorry for that.
Thanks.
ps. imgur's links are spam? What a ...
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Ouch, Maybe i forgot some anim files. Sorry
I confirm that Draenei male make the client crash in some situation :D ! By the way, thanks for the work you are doing :D
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*Orcs don't have any emotes.
*Male Undead crash the client, also missing textures/parts.
*Draenei male missing textures/parts, also emotes crash the client.
*Dwarf, female scourge, human female, and female troll missing hair styles.
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the hairstyles i can't fix it.
But i tried to upload the patch with the anim files in the races crash. And the BEs models
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Yeah, you're missing the anim files for orc, draenei, and forsaken male. Also you can fix the hairstyles with some time spent in the dbc files. Just fixed it all, appreciate your work and effort.
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you can't fix all hairs, but you can cheat with DBC
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How? :o
What DBC files?
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Forgive me for the 2° post... But here is the patch with the anim fixed >_<
https://mega.co.nz/#!18VjCYRZ!I1GBUmzCx ... wetGIQZax4 (https://mega.co.nz/#!18VjCYRZ!I1GBUmzCxWsTSW608UIXOXoSbeZOWDcRqwetGIQZax4" onclick="window.open(this.href);return false;)
and the BEs models add.
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wow this is awesome, good job on this!
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It's missing hair textures that's why it doesnt show, so you would have to either a. reedit the models or b. Go through Charsections.dbc, I hackfixed it by removing the broken ones and replacing them with barbershop ones/working ones.
ChairHairGeosets, CharHairTextures, BarberShopStyle
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Thank you so much for this! Just to let you know though, my WoW crashes in the undercity or whenever I'm around undead NPCs
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Maybe it's for the models?... I used the asian models.
:S
Edit: Ahá! The Scourge male still having anim missing. Ugh... I try it again.
Sorry about that!
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Is there any easy way to transfer this patch into cata?
If someone ever knows this method. :(
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So... Again
Reupload. But i don't fix the hairstyles yet.
https://mega.co.nz/#!FpdzRSTJ!IUC_MWDcn ... qxRAytUG-0 (https://mega.co.nz/#!FpdzRSTJ!IUC_MWDcnrTesM5r1s6JDjcl2qktp6Em3qxRAytUG-0" onclick="window.open(this.href);return false;)
however, now the scourge have all the anim files.
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So... Again
Reupload. But i don't fix the hairstyles yet.
https://mega.co.nz/#!FpdzRSTJ!IUC_MWDcn ... qxRAytUG-0 (https://mega.co.nz/#!FpdzRSTJ!IUC_MWDcnrTesM5r1s6JDjcl2qktp6Em3qxRAytUG-0" onclick="window.open(this.href);return false;)
however, now the scourge have all the anim files.
Thank you very much :D !
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Hi, I'm downloading the update patch, I have a question, have the orcs cloaks been fixed? and NPCs look bad, thank you for share your work with us
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Is there any easy way to transfer this patch into cata?
If someone ever knows this method. :(
You should come here next year.
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OtecPolnoc,
i have uploaded the Blood Elf male and female models for 4.3.4 cata in other thread... and there was a nice 4.3.4 patch with all races except draenei and undead somewhere on forum.
I can understand if u can't make those RE-UV operations and converting this can be tricky,
but you must make a patch and do DBC edits by yourself... its not a big deal,
If you can't make some simple DBC edits and copy-paste operations to MPQ files then please stop bothering other people, noone should make the whole work for you.
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Your work is absolutely wonderful, thank you so much!
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To make this patch complete and an actual considerable release, you will need to fix a few issues.
Firstly, human females wearing sleeves will glitch up and the texture of the ends/sleeves of their robes/shirt will quite literally change to the skin color of the model.
Secondly, blood elf male eyebrows. Nobody wants a crack-pot-mash-together patch. They're clearly untextured on some hair colors.
Third, blood elf male hairstyles are limited to basically three not-half-retarded looking ones. Perhaps you could investigate a little further into that?
To be honest, I 'm not saying any of this out of spite, but I feel like this whole release was just a quick throw-together, to be the one of the first, if not /the/ first to release these models. I highly appreciate the initiative, truly. But next time I would recommend testing your product, and making sure it's suitable for a /release/. Remember this is work that reflects on you forever. This post will be around for a very long time most likely, and on goggle. And if this patch has various bugs, people aren't going to judge the developer so fondly.
I wish you luck in fixing what you can, if you intend to!
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To make this patch complete and an actual considerable release, you will need to fix a few issues.
Firstly, human females wearing sleeves will glitch up and the texture of the ends/sleeves of their robes/shirt will quite literally change to the skin color of the model.
Secondly, blood elf male eyebrows. Nobody wants a crack-pot-mash-together patch. They're clearly untextured on some hair colors.
Third, blood elf male hairstyles are limited to basically three not-half-retarded looking ones. Perhaps you could investigate a little further into that?
To be honest, I 'm not saying any of this out of spite, but I feel like this whole release was just a quick throw-together, to be the one of the first, if not /the/ first to release these models. I highly appreciate the initiative, truly. But next time I would recommend testing your product, and making sure it's suitable for a /release/. Remember this is work that reflects on you forever. This post will be around for a very long time most likely, and on goggle. And if this patch has various bugs, people aren't going to judge the developer so fondly.
I wish you luck in fixing what you can, if you intend to!
this kind of patchs it's gonna have bugs yes or not, for the problem of the triangles. The models are there and works fine. The only problem, like everyone said.. are the missing texture. And that's is something complicated to fix. Except you do not mind sacrificing other textures
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Causes Crashes on all toons.
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when?
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I can't tell you exactly when it causes crash, the first time I though the patch didn't cause crash but I went to a dungeon and suddenly my game crashes, this happened too when I join a BG, my game crashes after a few minutes, I solved the problem removing your patch, maybe some animation, IDK :S
Screenshot de un error en el peinado de orco
subefotos. com/ver/?630ba61280bbbf10f2364e3ccbfacf02o.jpg
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I fixed the human female-sleeve issue. I'll give it to you, if you want. Just should look more into fixing those BE male hairstyles, and fixing their eyebrows, if at all possible.
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Not only that but female orcs are completely missing animations.
It's a great release overall and I'm thankful for it, but the missing hairstyles or animations are making it kinda.. weird to play with.
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I fixed the human female-sleeve issue. I'll give it to you, if you want. Just should look more into fixing those BE male hairstyles, and fixing their eyebrows, if at all possible.
i working in that, but, for that the male blood elf lost a lot of cape texture and something more.
Not only that but female orcs are completely missing animations.
It's a great release overall and I'm thankful for it, but the missing hairstyles or animations are making it kinda.. weird to play with.
well, if that's the case, u know what u have to do :D
(The orcs works gud for me :| )
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I can't tell you exactly when it causes crash, the first time I though the patch didn't cause crash but I went to a dungeon and suddenly my game crashes, this happened too when I join a BG, my game crashes after a few minutes, I solved the problem removing your patch, maybe some animation, IDK :S
Screenshot de un error en el peinado de orco
subefotos. com/ver/?630ba61280bbbf10f2364e3ccbfacf02o.jpg
Si hablas español, puedo responderte un poco mejor.
Los modelos de wod nunca van a funcionar al 100% en wotlk, por la sencilla razon de que wotlk es incapaz de soportar la complejidad de los modelos: O sea, algo debe perderse.
En el caso del crasheo, ya me han comentado, pero la verdad no he podido reproducir el error.
English:
The wod models will never work 100% on wotlk, for the simple reason that wotlk can't support the complexity of the wod models: this means, something must be lost in the convertion.
In the case of the crash, i have been told, but i've been unable to replicate the error.
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Hola Clock! Oye, me podeis postear un link con el "mejor" patch que tienes de esto hasta la fecha o bien el mas desarrollado? (Que me descargue el primer patch de 700+MB y vengo leyendo que has sacado mas haha xD) Gracias sois una maquina!
English
Hi Clock! Hey, could you post a link with the "best" patch you've got on this so far or rather the most developed one? (I downloaded the first patch and just now read you've released other ones haha xD)
Thank you you're bad ass.
I'll test bugs and stuff if you need me to ;)
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thanks for this :D looking forward for future updates :)
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Too many bugs...
Emotes dont working on Orc Female (dont sit, laugh etc)
Human race (male) have gap (seam) on neck
Blood elf male have "artefact" in mouth (and trouble with hairstyle, you know)
Have crash when Exit Game.
O, and pretty bug :D Tauren male is NUDE!
Can u fix it?
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Yes , I have models with all hairstyles . But these have reduced their "Quality" , as I had to gradually reduce the number of polygons they possess.
I not uploaded for this detail , because I know there will be , not satisfied people .
And on the other bugs that mention above, uh, are already known . Except for the orcs female emotes, as I tried to have all animations now.
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Is it possible to make the undead male model show his bones?
And a huge thanks for the patch, it made the game a lot more enjoyable for me.
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The models with bones crashed. at least... it gives me that problem.
I 'll upload a tutorial so they can make their own patches and thus avoid having so many "problems" .
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I'm not sure if you used them in the patch or modified it to boneless, but the Chinese models on at least the classic models were boneless already so you might want to check that out.
(http://www.blogcdn.com/wow.joystiq.com/media/2007/07/new_ud_models.jpg)
Also, thanks for the share :)
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scourge update please
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I'm sorry for the late, but, for now i show u a BE models with all the Hairstyles.
(Ejem... Maybe they don't look like the original model, but it's the price for reducing polygons in Blender)
Patch-I (http://www.mediafire.com/download/jjrc7celqs549cf/Patch-I.mpq)
This have unlock the Hairstyle of Lana'thel too.
(http://www.imageupload.co.uk/images/2015/02/27/WoWScrnShot_021915_160234.jpg)
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thanks
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Any "bald" hairstyles because of missing geosets? Or are they completely alright?
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The "bald" it's because the models are broken
Well, here's the thing. So many people ask me about the scourge with bones... Well, no i have it, and with the Facials and all the hairstyles.
This don't mean the model works complety. In fact, i have to Decimate all the textures with Blender for this.
Here...
Patch-J (http://www.mediafire.com/download/hy33jdzc2la3zmy/Patch-J.mpq)
I don't guarantee it work for Battlegrounds, Dungeons or Raids...
The Dwarf Male have so many problems, and for now, i don't have them all.
That's all. :D
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Just tested your latest patch and it's a great improvement over the last. For one, I don't see bald people all around me anymore haha. Noticed the dwarf and undead problems, but it's ok if you avoid those hairstyles at the moment.
A tiny bug I discovered, is that the lower part of the tabards has the drawings a bit mixed up.
All in all, it's a wonderful thing you did here! As for the slight model downgrade in the blender, it's hardly noticeable, especially when compared with the classic models. Looking forward to your updates and thanks for making this possible.
P.S. - is there any way from our end to avoid the error when closing the game?
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Thank you so much for ur comment.
about the crashes, i don't really know why it's happening
but i think i may have a solution soon!
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Thank you for this amazing work ! I tried an old version of your patch and now, I can't remember how this thing works. I mean, I've copied the patch in "data" folder and once extracted dbc files, I did ctrl+c ctrl+v in my server's dbc folder.. What am I missing ? :roll:
Thank you in advance.
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You have Custom Races?
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No, and as I mentioned before, I've tried a previous patch, so I don't really know what it is.
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Well, for a server i don't know... but in wow, it's just copy/paste in the Data ^^U!
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That's an amazing work ! But there's a very big problem : The kin of the head of the NPC's is very strange...
I don't really know how to fix it... They have their hair skin on the face !
Sorry for my bad english !
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You can fix it simply
Learn how the system is working and stop leeching
Creatures are using Textures defined by CreatureDisplayInfoExtra so have a look on that DBC
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You can fix it simply
Learn how the system is working and stop leeching
Creatures are using Textures defined by CreatureDisplayInfoExtra so have a look on that DBC
I agree but that how ever the model is using old bakednpctextures so you would have to convert all of 15kish that wotlk uses to the new model's uv's and then get all the correct names and put them into the dbc that will fix the skin now for the hair you have to make sure all the hairs are in the charsection dbc matching with the names of the hairs in the model's folder.
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I'm sorry for the late, but, for now i show u a BE models with all the Hairstyles.
(Ejem... Maybe they don't look like the original model, but it's the price for reducing polygons in Blender)
This have unlock the Hairstyle of Lana'thel too.
That's actually pretty great, considering the "Lana'thel" hairstyle also has a few extra haircolors. Thanks for sharing :)
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U have some problems with the dwarfs Male, Tauren Male and Draenei Male :'(
Thanks for all the comments! <3
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Yeah, it's true. There's a crash when you exit the game completely. Here's what I encountered:
http://pastebin.com/5K8ebTfg (http://pastebin.com/5K8ebTfg" onclick="window.open(this.href);return false;)
But all in all, great release. :)
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I think... it's a problem with the _HD.
Because i have a patch withouth the _HD in the models and charsection, and i don't have any crash in the game.
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I think... it's a problem with the _HD.
Because i have a patch withouth the _HD in the models and charsection, and i don't have any crash in the game.
Will there be a fix about this or?
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Hello Clock !
Thanks you for your last release, I come here to give you some feedbacks :)
In my screens, we got problems with jackets and tabard, it's the only issue I have with your last patch !
[attachment=2:k74irbz0]WoWScrnShot_040415_125128.jpg[/attachment:k74irbz0]
[attachment=1:k74irbz0]WoWScrnShot_040415_125000.jpg[/attachment:k74irbz0]
[attachment=0:k74irbz0]WoWScrnShot_040415_125025.jpg[/attachment:k74irbz0]
Thank you again for your work, it's amazing :) !
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If you need all the HD-models, I can make a zip with them all for you?
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If you need all the HD-models, I can make a zip with them all for you?
Oh yes ! :D
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I think it offers unconverted models.
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Here you are.
This contains both HD and non-HD, but the HD ones are named with... you guessed it! HD.
https://mega.co.nz/#!T4h30ZIA!TCVK9XmOw ... 5VSdB6t6i4 (https://mega.co.nz/#!T4h30ZIA!TCVK9XmOwcrXWa0-2F2IiJThskP4c_M0k5VSdB6t6i4" onclick="window.open(this.href);return false;)
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I don't have the time right now...
But i gonna try re-upload the patch withouth the "_HD" in the files. I have a patch with this, and i don't see any crash for now.
As i said before: Just rename all the files, and check the charsections (Some scalps in female can have some problems with the old textures)
And that's all what u need : )
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I don't have the time right now...
But i gonna try re-upload the patch withouth the "_HD" in the files. I have a patch with this, and i don't see any crash for now.
As i said before: Just rename all the files, and check the charsections (Some scalps in female can have some problems with the old textures)
And that's all what u need : )
Hello Dear custom producer, how things are going with re-upload patch. Can you re-upload in anytime soon?
Thanks in advance :)
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I don't have time for now.
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Awesome release! The models are astonishing to say the least. Aside from the minor bugs, and kinks but over it works marvelously.
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Really, really nice release :o
If I dl the latest Patch-J will I need the Patch-I ?
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I so wanna use this when it's finished!
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Thanks for the release.
I am testing the _HD thing. I give feedback when I know if it vanishes afterwards.
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It stopped crashing when I exit the game after removing the _HD. Not sure about any other crashes.
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Any updates?
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.
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It stopped crashing when I exit the game after removing the _HD. Not sure about any other crashes.
When I remove the _HD name from the dbc files & file names themselves, the models simply don't work anymore.
They go back to the regular Wotlk Models.
Any help on that would be great!
Thanks.
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Because u have change all the files _HD too xD or the dbc work with the old stuff.
If u know how the DBC works, u can make more changes.
Whatever. all the comments about the "low quality", i think, they don't really read my post. So, i don't gonna do anything about that, because i make all this for the hairstyles lost in the change.
So, u can used this one, or the other patch withouth the hairstyles, but more "Quality".
I don't have time to repair it right now. But, thanks for all the people who comments positive things : D
See ya~
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Because u have change all the files _HD too xD or the dbc work with the old stuff.
If u know how the DBC works, u can make more changes.
Whatever. all the comments about the "low quality", i think, they don't really read my post. So, i don't gonna do anything about that, because i make all this for the hairstyles lost in the change.
So, u can used this one, or the other patch withouth the hairstyles, but more "Quality".
I don't have time to repair it right now. But, thanks for all the people who comments positive things : D
See ya~
I think I'll put this baby to use when you've fixed it, whenever that is. Either way, I'm VERY impressed with what you've thus far accomplished!
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The undead male belt is invisible for the wider ones since the mesh is missing (ID 1802), was this intentionall? Otherwise still an awesome job you've done.
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So I understand to stop the crash-on-close, you need to remove the "_HD" from the DBC, and file names.
1 question...
There are 2 different files within the race files, one with "_HD" and one without (in your download is what I'm talking about...). How am I supposed to remove the "_HD" and expect it to work if there are files within the same directory with the same name?
I have an idea in mind on how to fix this... so I'll try it out, but meanwhile, please do reply.
Thank You.
P.S
Regardless of the crash, this is an epic release. ^^
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UPDATE
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My idea didn't work.
The idea I had in mind was to put all _HD in a subfolder within the Male or Female parent folder of the specified race. Then within the ChrSections.dbc, I would change the directory of all the _HD files, and rename them without the _HD. I would then go to the newly created subfolder within the Male/Female parent folder, and change all the _HD to without _HD.
This way, the _HD never exists.
However, this just led to the race looking like a cube... lol.
So if you have any idea how I can fix this, or if you can find 10 minutes to just upload the patch in a rar (like how you have 10 minutes to check this forum), that would amazing (of course I'm talking about the non-crashing patch).
Thank You.
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UPDATE
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I just collapsed when I thought of another idea that was really obvious on what to do and made everything I said above trash...
Anyways, I'll try what I have in mind again tomorrow... Cuz it's 8AM, I'm tired... need to sleep. ^^
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Still would be nice to release the working/non-crashing version, however, I can still attempt to fix it, until I do.
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Hi!,
The first thing i have to say is, What an amazing work on patch-J.mpq! I was hoping it was posible!
Im really new to this as i just added the Patch-J.mpq to my data. I dont have much time to figure out all the modding by myself so im glad you guys are here to help!
I like playing with the new patch, the only thing that is bothering me are the NPC models and the undead/dwarf male character models. Is there a way to use the old model for the previously named subjects? If so, how do i do that?!
Like i said, im really new to this so plz be gentle :D
(srr for bad English)
Greetings a new Newbie
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i have a probleme :
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i have a probleme :
I don't see a problem with the image you shared.
Can you be more specific please?
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Textures are wrongly placed.
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Textures are wrongly placed.
how well placed ?
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You have to redo the UVMapping on the model.
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So I downloaded the patch and tested it. No crash on exit, however there's a new problem: All the NPCs are using the new models, but also using the old textures, which is creating a SERIOUS wrapping issue.
Also, don't know if this is a problem with the conversion, but there is a seam between the human male's head, neck, and chin that's quite visible.
Beyond that, this is impressive work! I'm amazed that the new models didn't lag my client. :O
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Any chance to fix female orc emots? :< They dont sit, cheer itp :(
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Copy paste the anim if some are miss
The MPQ is not block. So u can fixed that kind of problem for your way
Good luck!
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Hey Darling . All is working on players all good and sweet except one undead hair is green. and actually all NPC are messed up . ive read all posts but found no instruction how to get over it. + i get often wow error and wow error upon exiting the game. As long i know i have to put Patch-J.mpq into data folder and all should work? or have i missed something?
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Thanks a lot for the blood-elves models release dude, they work flawlessly. :D
@Neunia, to get over it you need to edit the textures specified in CreatureDisplayInfoExtra.dbc (last field of every row).
For instance,
You'd have to change this
(http://s28.postimg.org/uewsqfoh9/Elleanore_Indo_Shaarivh.png)
into this
(http://s11.postimg.org/qfmrbdy8j/Elleanore_Indo_Shaarivh_HD.png)
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and how i am supposed to edit the textures specified in CreatureDisplayInfoExtra.dbc ? is there some tool for it ? and how to use it ? and how to download thos new skins ?
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I've done some tweaking, but I couldn't figure out how to avoid the crash when exiting the game. I want two things to resolve for this patch:
1. Avoid the crashes (spoils any change made in that session of the game)
2. Patch to affect only players, not NPCs
How can I avoid the crashes? Just remove the _HD from all lines, or there's something more to it?
Also, what files and their content do I need to edit in order for the models to be loaded only for players?
I couldn't find any DBC editor that can be user friendly, or have a proper search feature (so if you could pinpoint me to the right direction, that would be awesome).
Looking forward for your answers in order to jump in and tweak some more and get results this time.
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@Neunia
Convert the textures specified in CreatureDisplayInfoExtra.dbc to png (using BLPConverter6 / BLPConverter8).
Install photoshop if you don't have it.
Then use this in photoshop (http://modcraft.io/viewtopic.php?f=59&t=9378).
OR
See this thread (http://modcraft.io/viewtopic.php?f=93&t=10037) if you don't wanna do that for every texture. :)
@Korsyo
If you want the npcs and the player to use different models :
- Open CreatureModelData.dbc.
- You will find the models currently used for both players and creatures at rows 49 to 60.
- Copy these rows (all of them) to veeeery high entries (they don't have to be that high, let's just say higher than 3440).
- Change the model names of the latter rows so that it fits the name of the HD model you are using for players ( E.G. "CharacterHumanMaleHumanMale_hd.mdx" )
- Jot down the entries of these newly created rows, then save (make very sure you did it) and close the dbc file.
- Open CreatureDisplayInfo.dbc.
- Replace the number in the second column of rows 49-60 by the entries you noted down two steps ago (IN ORDER).
- Done!
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Neunia: If you are not sure where to get those textures, all humanoid NPC textures can be found in Textures/BakedNPCTextures/ folder. Just use WoW Model Viewer for exporting them as PNG, edit them like Roarl said and then convert them back to BLP using BLiPster or BLPConverter and place your edited versions into Textures/BakedNPCTextures/ in your custom MPQ.
Korsyo: Its not (entirely) correct that models used for players are (only) at rows 54-60. Gnomes and trolls are around 160 if memory serves me well, BEs are 2208 and 2209 and draenei also somewhere above 2000. ChrRaces.dbc specifies which displayIDs are used for players, so if you are not sure about something, you can also check that DBC, however, do not change those displayIDs, as far as I know it can cause some crashes because of hardcoded/interface content. Even if that would be not a case, just follow what Roarl wrote here.
About DBC Editor, I have been using MyDBCEditor all the time and it nearly never disappointed me. There are a few of DBC which can't be edited by that editor because it either can't open them or corrupts them a little bit, such DBCs need to be edited by other ways, but it does just fine and is noob-friendly just enough. You need to clickl like idiot all the time there, no key binds or anything like that, so its rather unpleasant tool to work with when you have a lot of work to be done, but it does its job well-enough.
There is also DBCUtil and now new DB2/DBC <-> CSV convert (not yet tested by me) for converting DBCs to CSV. CSV is standart format which can be edited in some editors and can also be imported into MySQL as database table, which means you can work with that much better than with stupid DBC, but you need to convert everything back to DBCs in order to test it and make it work, so it has its own drawback too.
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Thank you for the help Roarl and Amaroth. I was able to make some modifications with success, but I got stuck at something. In CreatureDisplayInfo.dbc, I managed to change the model id's from row 49 to 60. Question is, where do I find the rows for trolls, gnomes, bloodelves and draenei? I made the same thing as I did for 49-60, but draenei and elves have no textures now and 185, 186, 182, 183 which are for trolls and gnomes, have different values.
For example at row 182 it says the following:
182 47 0 0 1 255 DragonSpawnSkinWhite DragonSpawnBodySkinWhite -1 0 0 0 0 0
And row 185 does not exist in order to modify the troll model.
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(http://s3.postimg.org/ot7jg03o3/tmp.jpg)
IDs from CreatureModelData.dbc are NOT displayIDs for creatures/players. That displayIDs used by some playable races are same as IDs of their models is pure coincidence. IDs I marked here for you are displayIDs, so you need to go to CreatureDisplayInfo.dbc and there you will find your model IDs. Or you can open CreatureModelData.dbc and use search function in MyDBCEditor to find humanmale, humanfemale... and another models there. Hopefuly you will find correct ones by that way too.
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I've properly edited now and all looks great at char selection screen. However, when I go into world, the game crashes instantly as soon as the loading screen finishes, like 90% of the time. In some areas I can roam for a bit, then it crashes. It makes a weird glitch on the screen as well (attached pic).
I can confirm that the NPCs no longer have the HD models and they are back to the old ones, but judging from that glitch, I can see it's related to them.
EDIT:
Made a new char and had the chance to explore the NPCs a little more. There is something wrong with their model...to be more exact, the hair. CreatureDisplayInfoExtra.dbc needs some changes, or what could be the cause?
Below are some comparisons
(http://s11.postimg.org/e4pft07ab/Normal_1.png)
(http://s4.postimg.org/66x7bxqzx/Bugged_HD_1.png)
(http://s27.postimg.org/fuzf1ow8z/Normal_2.png)
(http://s17.postimg.org/s2hur5r8v/Bugged_HD_2.png)
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Can someone Edit / make only and only Bloof elf female models of character and npcs?
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I'm super excited about this patch, and I am wanting to use it on my server. But the human males have a seam across the back of the neck, is there any fix for this that anyone has discovered? Because I just can't use these models with that present :/
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Is there anyone who could guide me how to combine two MPQ files that contains different WOD models for WOTLK?
I would like to take out human, dwarf, nightelf, gnome, orc, undead, tauren, troll from warmanes MPQ and combine them with bloodelfs and draenies from Clockworkapple23 Patch J.
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Is there anyone who could guide me how to combine two MPQ files that contains different WOD models for WOTLK?
I would like to take out human, dwarf, nightelf, gnome, orc, undead, tauren, troll from warmanes MPQ and combine them with bloodelfs and draenies from Clockworkapple23 Patch J.
I can do that for you, just upload the files and give me a link.
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It's missing hair textures that's why it doesnt show, so you would have to either a. reedit the models or b. Go through Charsections.dbc, I hackfixed it by removing the broken ones and replacing them with barbershop ones/working ones.
ChairHairGeosets, CharHairTextures, BarberShopStyle
Am missing the male troll mohawk and am very new at this. Is there a key to finding the missing file or guide?
Thanks!
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It's missing hair textures that's why it doesnt show, so you would have to either a. reedit the models or b. Go through Charsections.dbc, I hackfixed it by removing the broken ones and replacing them with barbershop ones/working ones.
ChairHairGeosets, CharHairTextures, BarberShopStyle
Am missing the male troll mohawk and am very new at this. Is there a key to finding the missing file or guide?
Thanks!
You might be missing it because it's broken and the person who made the patch decided to replace it with another hairstyle. If you're seeing the mohawk hairstyle but it's green-colored, then it probably means that you're missing the texture of the hairstyle. If someone has a perfectly working WOD MODELS 3.3.5a patch and they're willing to give you the missing textures, then you can try asking them and see if that works out for you.
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Is there anyone who could guide me how to combine two MPQ files that contains different WOD models for WOTLK?
I would like to take out human, dwarf, nightelf, gnome, orc, undead, tauren, troll from warmanes MPQ and combine them with bloodelfs and draenies from Clockworkapple23 Patch J.
I can do that for you, just upload the files and give me a link.
I'm looking for the same thing 1234bosse is, and I'd love to take you up on your offer to combine the two.
Here is a link to the Warmane model edits, https://www.mediafire.com/?dishmc87hocugob (https://www.mediafire.com/?dishmc87hocugob" onclick="window.open(this.href);return false;)
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Is there anyone who could guide me how to combine two MPQ files that contains different WOD models for WOTLK?
I would like to take out human, dwarf, nightelf, gnome, orc, undead, tauren, troll from warmanes MPQ and combine them with bloodelfs and draenies from Clockworkapple23 Patch J.
I can do that for you, just upload the files and give me a link.
I'm looking for the same thing 1234bosse is, and I'd love to take you up on your offer to combine the two.
Here is a link to the Warmane model edits, https://www.mediafire.com/?dishmc87hocugob (https://www.mediafire.com/?dishmc87hocugob" onclick="window.open(this.href);return false;)
Finished downloading it. I'll check the content tomorrow and see what I can do.
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This would be super awesome if you could get those two models working without crashes! Thank you!
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This would be super awesome if you could get those two models working without crashes! Thank you!
I've been checking the files and warmane's model MPQ has it's files encrypted. The other MPQ is working fine and I can open it.
Can you tell me what exactly are the problems you are experiencing and what you want me to try doing? Someone else mentioned that they'd like me to combine warmane's MPQ with the Blood Elf and Draenei models from Clockworkapple's MPQ? Are they missing from warmane's MPQ or are they just bugged?
Some other questions: Have you tried playing the game with Clockworkapple's MPQ or is it giving you errors?
Do NPCs have HD textures or do they look ugly in game when you play on Warmane?
I don't have Warmane's Client and I can't login on Warmane to test these and find out for myself. Although you gave me the patches and I can place them inside my own client, there still might be differences between what you see and I see.
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Clockwork's models cause crashes when exiting the game, and several other random crashes while playing. Goblins also appear as a lime green color.
The Warmane models work pretty well, and are only missing Bloodelves, Draenei, and the majority of Forsaken facial features and hairstyles. NPCs seem to all have the HD textures as well.
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Clockwork's models cause crashes when exiting the game, and several other random crashes while playing. Goblins also appear as a lime green color.
The Warmane models work pretty well, and are only missing Bloodelves, Draenei, and the majority of Forsaken facial features and hairstyles. NPCs seem to all have the HD textures as well.
And does Clockwork's patch contain most missing Forsaken textures? Do Blood Elf, Draenei and Forsaken NPCs have HD textures as well?
Edit: Since Warmane's patch is encrypted, I'll just make a new patch containing the missing Bloodelves, Draenei and Forsaken files and hopefully that will work.
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And does Clockwork's patch contain most missing Forsaken textures? Do Blood Elf, Draenei and Forsaken NPCs have HD textures as well?
Edit: Since Warmane's patch is encrypted, I'll just make a new patch containing the missing Bloodelves, Draenei and Forsaken files and hopefully that will work.
Yes, as a matter of fact I'd argue that Clockwork's patch has the superior models across the board. More Forsaken models work and the other models look better. It seems most NPCs work (Though as I said, Goblins appear as green models and so do a few dwarves.) The Forsaken NPCs look great.
If you could create a patch with all the races working and no lime green NPCs, it'd be extremely well received. There have been several forum threads on Warmane of people searching for the perfect WoD model edits and they just don't exist yet.
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Clockwork's models cause crashes when exiting the game, and several other random crashes while playing. Goblins also appear as a lime green color.
The Warmane models work pretty well, and are only missing Bloodelves, Draenei, and the majority of Forsaken facial features and hairstyles. NPCs seem to all have the HD textures as well.
And does Clockwork's patch contain most missing Forsaken textures? Do Blood Elf, Draenei and Forsaken NPCs have HD textures as well?
Edit: Since Warmane's patch is encrypted, I'll just make a new patch containing the missing Bloodelves, Draenei and Forsaken files and hopefully that will work.
I'll give oyu super advice :D decrypt it :D
decrypting such things like characters is childplay or if you want me to decrypt it just give me link to MPQ
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Clockwork's models cause crashes when exiting the game, and several other random crashes while playing. Goblins also appear as a lime green color.
The Warmane models work pretty well, and are only missing Bloodelves, Draenei, and the majority of Forsaken facial features and hairstyles. NPCs seem to all have the HD textures as well.
And does Clockwork's patch contain most missing Forsaken textures? Do Blood Elf, Draenei and Forsaken NPCs have HD textures as well?
Edit: Since Warmane's patch is encrypted, I'll just make a new patch containing the missing Bloodelves, Draenei and Forsaken files and hopefully that will work.
I'll give oyu super advice :D decrypt it :D
decrypting such things like characters is childplay or if you want me to decrypt it just give me link to MPQ
I might try it on my own later on since I've never done it so far. I'm just busy at the moment with real life stuff. Anyway here's a link:
http://www.mediafire.com/download/dishm ... armane.rar (http://www.mediafire.com/download/dishmc87hocugob/warmane.rar" onclick="window.open(this.href);return false;)
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dat warmane doenst bring anything extra they are even using that old method with creating extra models for NPCs i guess some of their team just picked up path that is free to download somewhere here on MC and encrypted it nothing more
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How to change this fileformat back to normal? I would make race swaps, but can't see Character and ITEM folder
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dat warmane doenst bring anything extra they are even using that old method with creating extra models for NPCs i guess some of their team just picked up path that is free to download somewhere here on MC and encrypted it nothing more
I know, since I was checking the dates on their files and most of them were quite older than the patch itself was. They probably combined Clockworkapple's patch with something else.
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bump
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anarchy wow has all new models working perfectly, but its in same mpq with their login screen and other stuff which doesn't allow to use them any way you want, so if you're looking for models, try to extract them from their custom mpq patches
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any news about the orc females emotes? :| or someone could show how to fix the animations. :?: