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Featured => Noggit => Topic started by: Freigeist on November 12, 2011, 05:28:14 pm

Title: [BUG] Dark textures
Post by: Freigeist on November 12, 2011, 05:28:14 pm
Hi.
When modifying a Blizzard ADT with latest NoggIt rev. (3.279), all the textures somehow become pretty dark compared to the original ADTs. Screen: http://i.imgur.com/Ys9og.jpg (http://i.imgur.com/Ys9og.jpg" onclick="window.open(this.href);return false;)

In NoggIt itself it looks just perfect. Is that some mistake I made or a bug of NoggIt?

lG,
Title: Re: [BUG] Dark textures
Post by: Steff on November 12, 2011, 06:56:11 pm
Have someone the same problem?
Title: Re: [BUG] Dark textures
Post by: Zorgo on November 12, 2011, 07:23:32 pm
Yes here.

And i have the texture reflection.
Title: Re: [BUG] Dark textures
Post by: samgartell on November 12, 2011, 07:33:11 pm
I've had this before. I had no idea to fix it so I scrapped the project. Never got it again after that :P
Title: Re: [BUG] Dark textures
Post by: -Dave on November 13, 2011, 01:40:55 am
I had something similar before, the red chunks would get darker on a save and reload, but modifying something on the chunk - a tiny raise/lower or smooth - would set the texture straight again, but that was in a much older noggit version. Perhaps the bug has gone unnoticed?
Title: Re: [BUG] Dark textures
Post by: Steff on November 13, 2011, 01:45:06 am
No that was the normal bug. i asked this because in the last version we had a normal bug again but should be fixed an the current one. Tr the hint i gave in the release text to clear this.
Title: Re: [BUG] Dark textures
Post by: Freigeist on November 17, 2011, 10:09:39 pm
Was not fixed with this method.

lG,
Title: Re: [BUG] Dark textures
Post by: Landira on November 18, 2011, 12:12:19 am
I have an other Texture problem with my noggit3.279.
I have no dark texture, but my texture ist Transparent :

here the pics:
http://www.epos-guild.de/pics/noggit3/n3texture.JPG (http://www.epos-guild.de/pics/noggit3/n3texture.JPG" onclick="window.open(this.href);return false;)
http://www.epos-guild.de/pics/noggit3/n3texture2.JPG (http://www.epos-guild.de/pics/noggit3/n3texture2.JPG" onclick="window.open(this.href);return false;)

i marked the Texture with an red circle.

My Pressure is on max an i paint the Texture over one minute on this part of the Old Silvermooncity ADT.

I don´t know how i can fix that problem.
Title: Re: [BUG] Dark textures
Post by: Steff on November 18, 2011, 12:24:46 am
That can you set with the (in the moment black) slider in the right part of the settings window. It sets texture transparency.
Title: Re: [BUG] Dark textures
Post by: Landira on November 18, 2011, 12:27:24 am
yep it works now fine, thx.

But another little problem. When i wish paint in 2D Mode and i change the the Settings like Pressure, hardnees and radius and so on, noggit painting me a circle on this point in the background of the window :D
Title: Re: [BUG] Dark textures
Post by: Steff on November 18, 2011, 01:17:28 am
You are right. Please open a task in the tracker.
Title: Re: [BUG] Dark textures
Post by: Freigeist on November 20, 2011, 10:31:27 pm
.. any ideas to my problem?

lG,
Title: Re: [BUG] Dark textures
Post by: schlumpf on November 20, 2011, 10:47:46 pm
There are only two ways this can happen:
* Normals. This should have been fixed in the last build according to Steff and seems to be correct.
* Vertex Shading. This is not implemented in noggit, so it won't happen, unless something really fucked up happened. I guess, this won't.

There are no other ways to modify how light / dark a texture appears.
Title: Re: [BUG] Dark textures
Post by: Steff on November 21, 2011, 08:28:55 am
I will test this out this evening.
Title: Re: [BUG] Dark textures
Post by: mathias234 on November 25, 2011, 08:05:17 am
i had it to but in noggit everything was nice but in wow i it was bugged
Title: Re: [BUG] Dark textures
Post by: Freigeist on November 26, 2011, 06:36:14 pm
Oh and, is there any fix for the bug that some objects ingame don't have half of the collision?

lG,
Title: Re: [BUG] Dark textures
Post by: schlumpf on November 26, 2011, 06:52:33 pm
Using a current version should help. This should have been fixed since about 100 revisions.
Title: Re: [BUG] Dark textures
Post by: Freigeist on November 26, 2011, 06:58:29 pm
I recreated the area using the latest rev., not changing anything on dark textures/object having no collision.

lG,
Title: Re: [BUG] Dark textures
Post by: Steff on December 04, 2011, 05:51:05 pm
I tryed to reproduce this bug now several times on different maps. I don't get this result. My ADT borders are always the same light as the not saved.

Try to reproduce the way you get this error. What maps, what ADT and what do you do on it before you save to get the problem.
Title: Re: [BUG] Dark textures
Post by: Zorgo on January 13, 2012, 11:36:15 am
A last time^^

Raise/Lower

Brush Radius 1000.0
Brush Speed 0.00

Then paint over Elwynn Forrest ans save all ADT´s.


Then you can look ingame and be are happy.^^

Greetings, Zorgo
Title: Re: [BUG] Dark textures
Post by: Steff on January 13, 2012, 12:18:52 pm
As already said. This WAS a bug in an older version. I will no longer create it but you have to do what Zorgo said to fix the still existing normal problems.
Title: Re: [BUG] Dark textures
Post by: Laduguer on August 13, 2014, 12:10:54 am
I'm having this bug in the latest version of Noggit. I've tried all of the above fixes to no avail.

Any ideas?
Title: Re: [BUG] Dark textures
Post by: Steff on August 13, 2014, 06:24:27 am
Image.