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Author Topic: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a  (Read 4881 times)

PhilipTNG

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[SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« on: September 16, 2013, 02:34:22 pm »

===EDIT: Tutorial Up!
Link >> viewtopic.php?f=22&t=5457



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The WMOs Aren't created using Gamh's 3DS/OBJ to WMO Tool.  They are WMO's from MoP's retail installation.  Specifically speaking 5.0.5's install(Pulled from 5.4.0, but only opened up 5.0.5's patches).  So far I've only managed to get some wmos to work and if they have around 9 or less groups. Enjoy the video and images for anyone that may view it. ^_^.

[youtube:3r84tfcu]http://www.youtube.com/watch?v=Kxf3pu79qTQ[/youtube:3r84tfcu]












EDIT/UPDATE:
Scract that, I got Large WMOs to work, Images of other places:















« Last Edit: September 18, 2013, 05:35:32 am by Admin »

Dracbane

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #1 on: September 17, 2013, 05:40:52 am »
Nice man!!!  I was wondering if it would be difficult to do it this way.  I had opened up a few WMOs to try and figure out the differences but I have been so busy with work it has gotten pushed to the side.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Filipsons

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #2 on: September 17, 2013, 08:36:58 am »
Awesome work Anthony.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Dracbane

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #3 on: September 17, 2013, 06:20:10 pm »
Also, did you get water porting to work?  I see you have the lava in Rag area of FL and I know all water doesnt have that lava texture :P
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #4 on: September 18, 2013, 12:43:41 am »
Quote from: "Filipsons"
Awesome work Anthony.
Thankya, and thanks for coming by too!  ^_^

Quote from: "Dracbane"
Also, did you get water porting to work?  I see you have the lava in Rag area of FL and I know all water doesnt have that lava texture :P

Yeah:



Tutorial coming soon, it's so simple, now I'm wondering why no one has done it yet?... I mean it took me my whole 3 day weekend to come to this conclusion but yeah ^_^

A part of this video shows water as well.
[youtube:2ja8b9mf]http://www.youtube.com/watch?v=WTPFp_53Yz4[/youtube:2ja8b9mf]
« Last Edit: September 18, 2013, 01:20:09 am by Admin »

sakuranobushi

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #5 on: September 18, 2013, 12:52:07 am »
looking forward to it, I have some plans for some wmo i was to lazy to convert with mirror machine ^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #6 on: September 18, 2013, 01:21:56 am »
Quote from: "sakuranobushi"
looking forward to it, I have some plans for some wmo i was to lazy to convert with mirror machine ^^

Oh.. you're gonna end up redoing your MirrorMachine Wmo's after you learn this..XD.... as it takes but a mere 20-40 seconds to do it by hand when you get the swing of it and a few seconds if you write yourself a little script. ^^
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ayahne

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #7 on: September 18, 2013, 11:22:55 pm »
Good Job Anthony !!


Did You ever try to convert Water from mop? i mean that quality etc... ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #8 on: September 19, 2013, 12:36:51 am »
Good job! I am looking forward to a more in-depth Tutorial :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #9 on: September 21, 2013, 02:26:25 am »
Quote from: "Gurluas"
Good job! I am looking forward to a more in-depth Tutorial :)

How much more indepth would you need it?  The other things you already know how to do, such as spawning it, converting m2 files im sure you've got that down, if not, there are tutorials on here for it.  getting the textures shouldn't be much of a problem since you just get the directory listings from the root wmo file and extract as needed.  As for spawning it you can do it either as a game object(With Trinitycore, the Type must be 11 in the Database) or in noggit as part of the physical map.
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Elinora

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #10 on: November 12, 2013, 12:43:58 pm »
When I last modded, the MOP m2's were just released without shadows, and now that I return, we even got wmo's.. Me gusta :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).

axel0099

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Re: [SHOWOFF] Cataclysm and MoP WMOs in WoTLK 3.3.5a
« Reply #11 on: November 12, 2013, 04:25:49 pm »
Great work
« Last Edit: January 01, 1970, 01:00:00 am by Admin »