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Messages - Pan21

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1
Showoff - what you are working on / Re: [SHOWOFF] Stormgarde
« on: September 24, 2013, 06:32:06 am »
Quote from: "Orbas"
the lions landing is WorldwmoPandariaThunderIsleND_Human_ThunderIsle_Docks.wmo
and the arena is    WorldwmoPandariaThunderIslePA_Alliance_Arena_Wood.wmo :)


Holy crap.. I would have never looked in the thunderisle folder being that its a completely different patch XD

Thanks alot!

2
Showoff - what you are working on / Re: [SHOWOFF] Stormgarde
« on: September 24, 2013, 06:21:49 am »
It looks very epic but may i ask What re the names for the Lions landing harbor and training arena? I cant seem to find those models but it appears you have :)

3
EDIT: Nevermind.... I found it based of the dock pic's :)

4
Quote from: "AnthonysToolbox"
Quote from: "Pan21"
Hmm i figured this would be the best place to ask...

Has anyone managed to find the lions landing Dock WMO along with the Wooden horde structures in the Jade forest?

Me and a few others have spent some time trying to find it to no avail :(

Picture Please?  I mean the easiest way to do it is grab the ADT where it's spawned at and go through it and see what WMO's it references.

I would be happy to :)




Thats the dock and below is a picture of the wooden orc structures :)

to my knowledge there are two types of structures.

5
Hmm i figured this would be the best place to ask...

Has anyone managed to find the lions landing Dock WMO along with the Wooden horde structures in the Jade forest?

Me and a few others have spent some time trying to find it to no avail :(

6
So following a few hours of trial and error i manged to convert the Tower from the BG goldrush



I found that just setting all the flags to 1 works just as fine.

7
Miscellaneous / Re: Problem with Deepholme's adts.
« on: September 19, 2013, 09:41:02 pm »
There is a tool around here somewhere... let me find where i downloaded mine

8
"Retro-Porting" / Re: anyone can convert ADT MoP to Cataclysm??
« on: September 06, 2013, 10:02:59 pm »
Why would you want to convert to cataclysm? You cant edit cataclysm with any sort of ease.

9
Level Design / Re: Problem Texturing Imported ADT's
« on: August 29, 2013, 03:28:45 pm »
Ill give that a shot and let you know.

EDIT: Early tests seem to show that having four texture on all adt's does not result in said crash.

10
Level Design / Problem Texturing Imported ADT's
« on: August 29, 2013, 01:36:03 am »
Howdy, One of my projects as of late is importing Stormwind from cataclysm to Wrath of the lich king. I got the Adt's imported without a problem however after wiping all the textures from the Adt's so i can re-texture them and prevent crashing and such however when i go to drop a texture onto a blank Chunk it works fine until i test it in-game i receive a crash. I know its coming from placing a texture upon the Chunk because i can move around on the un-textured ADt's without a single crash however as soon as i place it then i get hit with a crash every time i login...

So my question is... Does anyone have any clue as to what may be going down?

This does not cause an error



And this is an example of what will result in an error when in-game


11
Resources and Tools / Re: [TOOL] 3ds to WMO
« on: May 16, 2013, 08:03:52 pm »
Quote from: "fearless_wind"
1) Convert
2) Put all files into your project folder
3)Add a path to the main model into imports.txt in Noggit folder
4) In Noggit: Assist - From Text File - Your model name.


I tried that but it just does not spawn.

12
Resources and Tools / Re: [TOOL] 3ds to WMO
« on: May 16, 2013, 07:52:10 pm »
There in lies another problem I have yet to tackle....  I have 0 clue how to even get it Into noggit.

13
Resources and Tools / Re: [TOOL] 3ds to WMO
« on: May 16, 2013, 07:29:20 pm »
When I export the model from max to 3ds I loose all textures on the model. It turns into a grey model if you open it back up in 3ds

14
Resources and Tools / Re: [TOOL] 3ds to WMO
« on: May 16, 2013, 01:16:40 pm »
Quote from: "phucko1"
Dude why does it say it loaded Copy.MAX?


Copy was just part of the File title and .max is the file type it was saved as.

15
Resources and Tools / Re: [TOOL] 3ds to WMO
« on: May 16, 2013, 02:12:29 am »
Hello, Its been sometime since i have posted on these forums XD but i decided to try to convert my first Cataclysm object ((Stormwind)) for my RP server and so far i have managed to get it into 3ds and all the textures show up on that but when i convert it i simply recieve this in the Log...

Code: [Select]
C:/Users/Zach/Desktop/SW cath - Copy.max loaded.
Length : 23961600.
Unknown chunk skipped (id = cfd0, size = 2980175889) !
0 objects have been found.
WARNING : offset is not where it should !


I have no clue what im doing XD anyone know why this is occurring and how to fix it :)


PS: im amazing at noggit but suck at this XD

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