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A nice look into Blizzard's environment design.
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Topic: A nice look into Blizzard's environment design. (Read 3074 times)
TheBuG
Contributors
Creator of Worlds
Posts: 469
A nice look into Blizzard's environment design.
«
on:
October 20, 2013, 05:30:15 pm »
I ran into
this thread
on Polycount and it's really nice to have a look at it if you're in need of inspiration. Or atleast I thought so.
I thought I'd throw it in here aswell so you can all have a look.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: A nice look into Blizzard's environment design.
«
Reply #1 on:
October 20, 2013, 05:40:27 pm »
You may as well link to
Fanny's blog
, containing even more art.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Surge
Registred Member
MWCS Enthusiast
Posts: 2
Re: A nice look into Blizzard's environment design.
«
Reply #2 on:
November 12, 2013, 01:34:04 am »
Blizzard's art team is highly talented. I really want to get into world building, 3d modelling, and more, and, this was definitely inspiring. Thanks for the share!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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relaxok
Registred Member
Polygonshifter
Posts: 74
Re: A nice look into Blizzard's environment design.
«
Reply #3 on:
November 17, 2013, 05:26:27 am »
Yeah, great work throughout the blog.
I tried to contact them for some technical info, but not surprisingly got no response.. was hoping to get more details that would be useful to all of us.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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My project blog:
http://relaxok.tumblr.com/
fearless_wind
Contributors
Creator of Worlds
Posts: 349
Re: A nice look into Blizzard's environment design.
«
Reply #4 on:
November 17, 2013, 07:24:23 am »
I also tried to contact Fanny on skype, but he still doesn't reply.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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A nice look into Blizzard's environment design.