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Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS
« on: August 24, 2014, 01:20:46 pm »Quote from: "phucko1"
Why do you want them as .OBJ or .3ds tho?...
Cause Im a warcraft 3 modder/map maker / ripper
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Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 24, 2014, 01:20:46 pm »Quote from: "phucko1" Why do you want them as .OBJ or .3ds tho?... Cause Im a warcraft 3 modder/map maker / ripper 2
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 23, 2014, 09:46:54 pm »
Well guys, finally got it into 3dsmax, but sadly not every geoset same as in wowmodelviewer thx for all help tho
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Modelling and Animation / Re: [QUESTION] Undeadfemale spines/skeleton textures?« on: August 23, 2014, 06:11:24 pm »Quote from: "dahaga" im not sure but you are jsut asking about those textures of skeleton ? well im just looking for the textures of the spines/bones that u can see in the picture. it's not in the folder so that's why im wonderin. 4
Modelling and Animation / [QUESTION] Undeadfemale spines/skeleton textures?« on: August 23, 2014, 04:49:52 pm »
Hey, does any1 know how to get the textures for the spines/skeleton parts sticking out of the undead female ??
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Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 23, 2014, 02:31:19 pm »Quote from: "dahaga" because you edited only one of those four skins :? That ScM has ![]() Well I got it imported into blender, but I can't export it to anything, can't export it to 3ds/obj/fbx anything ? :/ 6
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 23, 2014, 01:16:38 pm »Quote from: "dahaga" because u need to use Skin Template then Script Ok so, I open the skin file in 010 editor I run the skin template and open the script then I pressed F7 working all that jazz. Tho when I try to convert it to m2i it just says the skin file is missing/corrupt. ![]() U can see bottom left that it is working hopefully that's how it should look ![]() ![]() And this is what the m2mod4 displays. 7
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 23, 2014, 02:14:44 am »Quote from: "MR. Farrare"
![]() *ERROR Line 2: Variable 'SkinHeader' is undefined. :/ 8
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 22, 2014, 08:55:13 pm »Quote from: "dahaga" its a 010 script so aplicate him Brainexploded.. I srsly have no idea what u mean :/ sry Could u help me ![]() 9
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 22, 2014, 06:41:12 pm »Quote from: "dahaga" because M2mod4 is for cata but he can read panda + Wod http://gyazo.com/44e37665680411e494b0c64cd7ff40cf Could u explain a little bit better ? ![]() ![]() 10
Modelling and Animation / Re: [QUESTION] M2 -> OBJ or 3DS« on: August 22, 2014, 01:49:02 pm »Quote from: "phucko1" M2MOD4 Not sure it works for wod ? http://gyazo.com/ad7d9cbb19a892394beead846c6b6a26 Got that error ![]() 11
Modelling and Animation / [QUESTION] M2 -> OBJ or 3DS« on: August 22, 2014, 11:07:31 am »
Is there any m2 editor that works with the new wod models ? like m2->obj without using wowmodelviewer cause wowmodelviewer got missing geosets from characters.
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Random / Re: [SHOWOFF] war of the ancient movie has been released« on: August 20, 2014, 03:55:36 pm »Quote from: "schlumpf" Impressed by the length. Let-down by the quality. Try do it yourself with a warcraft 3 engine ![]() 13
Modelling and Animation / [question] wod to 3.3.5« on: August 08, 2014, 05:02:10 pm »
is there any tutorial or something cant find it in that case
![]() like almost all wod files have 2+ skin files so annoying :/ appriciate all help ![]() 14
Random / [QUESTION] New arakkoa« on: July 26, 2014, 05:45:47 pm »
Hi guys again, any1 knows the m2 file name of this guy ?
![]() appriciate all help <3 ![]() 15
Modelling and Animation / blackrockbrute« on: July 18, 2014, 05:09:53 pm »
Hello, does any1 know how to get the filename for this dude ?, can't find it tried blackrockbrute.m2 not working
![]() Tried adding pale/dark after not working.. ![]() plz help ![]()
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