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Messages - reidospalas

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1
Hello, i'm trying to make hunter have POWER_FOCUS instead of mana, do you know where lines i need to change? i tried many changings on unit.cpp already and none worked :/

2
Miscellaneous / Re: [Question] Artifact Trait Talent Tree in 3.3.5
« on: March 01, 2019, 10:43:31 pm »
Me and one friend are making one system inspired on legion one, give me ur discord and i'll send u some screenshots of how is that looking

3
Miscellaneous / Dk runes to another class
« on: November 07, 2018, 04:39:21 pm »
I want to add these runes for my custom class, but can't find anything related to this, i tried searching on ChrClasses.dbc but i just can change the resource type (powertype) for it, like dk runic power, mana, energy, etc.
So, anyone know how i can add these Blood runes for another class?


4
Miscellaneous / Re: Question custom talent tree
« on: October 11, 2018, 02:01:44 pm »
bump!!

5
Miscellaneous / Question custom talent tree
« on: October 11, 2018, 01:26:34 am »
Hello guys, i'm making my own talent tree inspired on mop-bfa, i was trying to separe the spells and make they position more left on screen but i got a problem, the frameside was getting break

INITIAL_TALENT_OFFSET_X = 35; << no touched offset works good, on the right side of the screen
INITIAL_TALENT_OFFSET_X = -10; << move the spells button to left, but when i tried it the spells start breaking them frame and disappear
Someone knows how can i fix it?

6
Serverside Modding / Re: Custom Stances
« on: October 09, 2018, 08:37:09 pm »
BUMP!!

7
Serverside Modding / Re: Custom Stances
« on: October 04, 2018, 12:23:47 am »
The problem wasn't with masks, but the flags won't work ingame, i tried using my custom one and it just attach all forms like on screenshot

8
Serverside Modding / Custom Stances
« on: October 03, 2018, 08:50:43 pm »
Hey guys, i'm doin' some own jobs and i didn't know how to solve this issue, i want make some spells requires custom stances spells that i made.
Exemple > Priest Shadowform, to use some custom spells requires player be on shadowform to cast it.
Thats work in same way but using custom Stances, i tried adding new stances on SpellAuraEffects.cpp, then added Shapesshifts masks values for each new Form case, but didn't worked too,


Someone know how to make it possible?

Thats what exactly what i was trying to make
I've trying adding the mask values for it, but it was requering all the stances forms and didn't worked while in new form_stance


[COLOR="silver"]- - - Updated - - -[/COLOR]

If someone know how to make it possible i'll pay for this job

Official post: http://www.ac-web.org/forums/showthread.php?234446-(PAID)-Custom-Stances-requires

9
Miscellaneous / Re: [HELP] Custom LUA interface opening
« on: May 20, 2017, 03:00:16 am »
C'mon guys, if someone know please help me :S i still try searching for the file but i can't find it :S

10
Miscellaneous / Re: [HELP] Custom LUA interface opening
« on: May 17, 2017, 11:17:44 pm »
bump!! i was looking for it and didn't found yet, please if someone know help me :S

11
Miscellaneous / [HELP] Custom LUA interface opening
« on: May 17, 2017, 05:41:30 pm »
Hello guys, i'm recreating the "Artifact System" of legion in 3.3.5a, but for it i want to know how "calling interface, when pressing SHIFT+Right Click in weapon" work, i want to use the same as in "GEMS/SOCKET" work, i'll use the same interface, only will do changes in windowns of that... Please where i need to look for editing that or recreating the system?

and more one question, how i can add "Spells" on a interface and make them have a custom cost for learning, i want to set a custom item for players learn them... Thank you :D

This is the painel that i want to use :


12
Miscellaneous / (QUESTION) Addon making
« on: February 28, 2017, 01:21:41 am »
Hello, i'm making a addon to show Items on a custom interface, i want to know how can i add items to this box to when players pass mouse over item, its show the item description

thank you :)

13
Noggit / Re: [QUESTION] Noggit Bug texturing?
« on: February 13, 2017, 11:17:39 pm »
Oh i'm sorry for dumb asking and not searching for it, thank you mate :)

14
Noggit / Re: [QUESTION] Noggit Bug texturing?
« on: February 13, 2017, 10:35:11 pm »

15
Noggit / [QUESTION] Noggit Bug texturing?
« on: February 13, 2017, 10:34:10 pm »
Hello guys, i was making a new city on noggit... when i tried to change the texture i got a problem :


How can i fix it please?

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