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Messages - Evolution
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« on: March 20, 2013, 11:40:01 pm »
If you want to start real coding I would suggest you .net and c#. Even if many will not share this because microsoft is bad 
It is modern, easy to use, save you from many mistakes you can do in c++ and lead also to fast results if you want to develop UI applications. Its like jave because it base on the concept but includes many modern stuff out of the box. The only thing is that its mainly for developing windows applications. ut if you are on windows then its the best start.
If you want to go to cross platform development c++ & QT & some boost stuff and other libs are one way. Perpahs in QT developer. For beginning not the worth choise.
Or jave as its used by many big companys like Oracle or SAP. Okay, good to know that .net and c# doesn't reach out of Bill Gates empire!  Personally I started on HTML years ago, which is a very basic scripting language, again while no programming exactly, it does give a good feel for using correct syntax. However I did that when I was only a young teenager. If you are older, you are more than likely to pick up some better lanugages quicker.
Personally, I would start with either, LUA,, .vb or .net. LUA has many guides for WoW meaning you'll have a comfortable affiliation with it, and a sense of doing something constructive towards something you like. However, .vb and .net both have great interface programs (Visual Basic and I forget the exact name of .nets), with a huge amount of basic tutorials for a large amount of basic programs, such as calculators.
All up, I had the easiest time learning the rules of basic syntax from LUA through ArcEmu. But .net and .vb are good choices. I haven't used much C#, but from what I have, if their is a lot of documentation and tutorials, it is the superior of the ones I mentioned and better in the long run. I just think it's a small step up in difficulty too. Oh, yeah I also did some reading on HTML when I was a kid, I didn't get really much of it though, since my english was really poor. Well, I think I'll go with the LUA and try to make a simple wow add-on to start with - then I can play around with my favorite game while I'm doing something productive
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« on: March 20, 2013, 06:01:11 pm »
You can do many things in Lua : your own scripts for system tasks, tiny games or interfaces with its simple but good enough graphic API. On Linux you even have a window manager written in Lua so you can modify every part of it, to give you an idea about its usages. The PSP modding scene used to code in Lua and C too.
The differences with other programming languages is that they doesn't always have the same concepts, the same goals. For example, C / C++ are somewhat complex languages but they offer great speed. Javascript is much slower, but can be executed in a web browser, without thinking about the operating system of the users or deploying binaries. Different goals, different languages 
Start by finding documentation and tutorials, then improve what you know by reading code done by other people. Don't be afraid to ask about something you don't understand, if you actually searched by yourself before.
And have fun ! That made it all a bit clearer. Thanks for your time!
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« on: March 20, 2013, 12:29:30 pm »
Alright, thanks for the replys and thanks for the documents noc  I'll read them and see if I understand anything. But what could I do with lua? What is the difference between all the different languages? Thanks, Evo
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« on: March 20, 2013, 01:42:22 am »
Hey guys. Over the years my interest for coing has increased, and since I now have a few hours to kill each day after work, I thought this would be a good time to learn some about it. The problem is I have NO idea where to start and I do not know anybody who does either. I've done some searching on google, but God, it's a mess!
So my question is how did you learn to code? And what language suites my interests? What I want to accomplish are scripts for games. Like, perhaps create a basic Mario game to begin with.
I looked around for some evening courses here in Sweden, but they all costed a ridiculously amount of money and seemed to only be for a couple of days. And yeah, I don't even know what language I want to learn :roll:
So is it possible to learn this by yourself with the help of the Internet? Are there any good websites out there?
Thanks, Evo
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« on: March 05, 2013, 10:26:25 pm »
Alright, my bad! Thanks for the help guys
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« on: March 04, 2013, 08:40:41 pm »
I've tried out FuTa but it does only export three texture alphamaps. Isn't there supposed to be four? o.O
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« on: March 03, 2013, 10:54:46 pm »
Hey guys, don't know if this is the right section for asking questions, but I didn't see a "no questions here" text, so I guess it's alll right  Anyways, I'm trying to export alphamaps with Taliis but the .png files never appear. I'm using the version of Taliis that Steff uploaded in his "modding pack". Anyone have any ideas?  Thanks, Evolution
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« on: January 24, 2013, 09:04:45 am »
Hey guys! Just got two Dota 2 invites to share. Figured I could share them here as a small contribution, since I'm too much of a newbie to contrib anything noggit related. Anybody want one?
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« on: January 15, 2013, 11:32:13 pm »
Gaah, I'm so stupid... Hadn't turn on file extensions. It was named noggit.conf.conf >.<" Thanks for the help
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« on: January 15, 2013, 10:20:24 pm »
Hey guys! Well, I've been searching around, read the Noggit manual and tried to solve this problem with "trial and error" - I won't get away from the error part however. Noggit launches for a moment, then closes, without no error messages. I'll describe what I've done as good as possible. I downloaded NoggitSDL1.2 Installed a freash copy of wow 3.3.5 (12340) US I changed the templates name to noggit.conf and it now look like this [attachment=0:28ygtxvt]config.txt[/attachment:28ygtxvt] (and yeah, just changed this file to a .txt file so I would be able to upload it here  ) I've made sure c++ runtime is installed. Rebooted my comupter (if that somehow would help) I'm on a W7 and running noggit as an administrator Here is my log [attachment=1:28ygtxvt]log.txt[/attachment:28ygtxvt] Any help would be greatly appreciated  Evo Edit: just a thought: is the SDL 1.2 just some kind of update that I need to merge with a noggit3 client?
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