Modcraft - The community dedicated to quality WoW modding!

Wrath of the Lich King Modding => Serverside Modding => Topic started by: bizzlesnaff on July 23, 2015, 12:39:20 am

Title: [DBC] AreaID doesn't appear ingame
Post by: bizzlesnaff on July 23, 2015, 12:39:20 am
I've created a new continent and created different areas for my map, but for any reason my custom zones not have a ID ingame..they appear as name, but...yeah..picture say it better I think ;)

(http://img5.fotos-hochladen.net/uploads/testpic73fzuvirgx.png)

this are my map.dbc and areatable.dbc, I don't see any mistake...maybe anyone could help me ;)

[attachment=0:grdpycyy]dbc.zip[/attachment:grdpycyy]
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Kaev on July 23, 2015, 10:10:51 am
Did you edit the server DBCs aswell?
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: bizzlesnaff on July 23, 2015, 12:30:22 pm
Yes, of course :)
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Krang Stonehoof on July 23, 2015, 12:58:28 pm
In your AreaTable.DBC, exploreFlags are 0.

When you are editing DBCs, take a look at the WIKI and make sure you're doing it right. (You can just google.com, type in your file.DBC and check the first link).

http://www.pxr.dk/wowdev/wiki/index.php ... aTable.dbc (http://www.pxr.dk/wowdev/wiki/index.php?title=AreaTable.dbc" onclick="window.open(this.href);return false;)

Check the fourth column. On Wiki it's called AreaBit, in DBC Editor it's called exploreFlags.

"Use new unique value when creating custom row for making maps work correctly. Max=4500"
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: stoneharry on July 23, 2015, 01:31:25 pm
Also, you must generate updated map data for the server. You must make sure that the map extractor is also targeting your custom map, as it needs to be in a specific directory for this to work. For me, I had to place the updated DBC's inside DataenUSpatch-enUS-4.mpq last time I checked.

This is why your area id's are showing as as Unknown. The server doesn't have the map data.
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Desed on July 23, 2015, 01:52:04 pm
Extract map to server
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Amaroth on July 23, 2015, 06:48:58 pm
I believe I have already posted you answer.:
viewtopic.php?f=22&t=8652&p=41609 (http://modcraft.io/viewtopic.php?f=22&t=8652&p=41609" onclick="window.open(this.href);return false;)

Extract maps while including your custom ADTs and DBCs, as it is described in this tutorial and update them on server side.
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: bizzlesnaff on July 24, 2015, 01:09:11 am
Thank you all ;)
I'll try it, asap :)
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Magnus on September 28, 2015, 05:39:43 pm
Quote from: "Krang Stonehoof"
Check the fourth column. On Wiki it's called AreaBit, in DBC Editor it's called exploreFlags.
"Use new unique value when creating custom row for making maps work correctly. Max=4500"

Just a detail: maxval is 4096 for Trinity Core. 128 values x 32bit
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Amaroth on September 28, 2015, 06:02:03 pm
Makes sense, at least if there is no other factor than just max size of value type. Fixed.
Title: Re: [DBC] AreaID doesn't appear ingame
Post by: Magnus on September 28, 2015, 06:23:52 pm
It's what you can save atm in characters.exploredZones. It's a string that holds 128values each representing a 32 bit value.

May the wow.exe could support higher values for the flags. But than you have to modify the core too.