Modcraft - The community dedicated to quality WoW modding!
Wrath of the Lich King Modding => Miscellaneous => Topic started by: Ghaster on March 30, 2015, 03:44:14 pm
-
Hi!
I made a old AbyssX emulator work again, by recreating the database and making some changes, so you can explore around.
It supports:
Items! (From 1.12.1)
Creatures!
Mounts!
And more!
Pics:
(http://i.imgur.com/MfiHEBE.jpg)
(http://i.imgur.com/nmELhbz.jpg)
(http://i.imgur.com/KTUKtRK.jpg)
(http://i.imgur.com/iWAwkSV.jpg)
(http://i.imgur.com/ZyAPgnK.jpg)
Download:
https://mega.co.nz/#!QhJnxb6R!yj2iT_KAk ... FuEceoF-ro (https://mega.co.nz/#!QhJnxb6R!yj2iT_KAkwkYY0lpS8ed9nM3mJyw5dCvYFuEceoF-ro" onclick="window.open(this.href);return false;)
If you need the 0.8.0 client:
https://mega.co.nz/#!xoAyxLBI!wUW50xCCZ ... bLdhRKISho (https://mega.co.nz/#!xoAyxLBI!wUW50xCCZoYJp8FmYsL9jOnWVQO2msgqQbLdhRKISho" onclick="window.open(this.href);return false;)
-
Damn!
This is impressive...
I didn't even know that there were emulators for before Classic basically (it's before classic WoW because it's on 0.8.0, so it's before the Vanilla Expansion is what I mean).
Thanks for the release. :)
-
Pretty cool. I've had that copy of AbyssX+the leaked F&F alpha client for a long time and have even gotten it running on OS X through WINE, but it's stuck in basic sandbox mode which only allows naked players to run around and explore. It's too bad there's no leaked/ripped copy of the alpha DB, because it'd be interesting to see the stats, spells, etc from that period.
Had they modernized the talent system by 0.8.x or was it still old skill points style?
-
Pretty cool. I've had that copy of AbyssX+the leaked F&F alpha client for a long time and have even gotten it running on OS X through WINE, but it's stuck in basic sandbox mode which only allows naked players to run around and explore. It's too bad there's no leaked/ripped copy of the alpha DB, because it'd be interesting to see the stats, spells, etc from that period.
Had they modernized the talent system by 0.8.x or was it still old skill points style?
I think it's a mix, the warriors had something in their talents, while the other classes talents were empty.
(http://i.imgur.com/7kSVV6q.png)
-
wow realy nice ;)
I would like to test this ... but I just have the 0.5.3 client and I couldn't find the patches from 0.5.3 to 0.8.0. Except the patches from WoW-0.7.0-to-0.7.6 and WoW-0.7.6-to-0.8.0 ... so there are some missing patches... where can I find them?
regards :)
Edit: never mind... had an copy lying around ;)
-
Updated with the 0.8.0 client download
-
Nice ! thanks you very much :)
-
Such a nice piece of "history"
Your sandbox is very stable but some commands don't work ... maybe time and work will fix this ;)
I realy like WoW at this stage of development ... It's mostly finished and you can comape this to newer versions of WoW and you can see what has changed and what was scrapped e.g. on AQ ... the whole Dungen was ready to launch ... but luckly they changed it, because it was huge as hell...
I hope you will continue your work and add e.g. nstances (port)
Thanks
.. and I also like this ... located in OG
-
Seriously good job on back porting the items! I had been working on a beta server for a couple of months and found getting the database right with all the missing model ids and spells to be a real pain.
Pretty cool. I've had that copy of AbyssX+the leaked F&F alpha client for a long time and have even gotten it running on OS X through WINE, but it's stuck in basic sandbox mode which only allows naked players to run around and explore. It's too bad there's no leaked/ripped copy of the alpha DB, because it'd be interesting to see the stats, spells, etc from that period.
Had they modernized the talent system by 0.8.x or was it still old skill points style?
Mage and Warrior have their talents in this build and all the rest are empty as Ghaster said.
I've just started looking at the Alpha client and making a sandbox for it and have the old talent system partially working, the talents don't seem to be so much as talents as more enhancements and some of them are literally like +1 stam. I've found an old micro site that ign hosted back in 2004 that contains pretty much everything about the Alpha (which I can't link as I haven't posted enough sorry...) including stats, spells, talents, mobs etc.
-
Thanks for uploading a working beta emulator. Been using this a bit to check out old stuff. Noticed that Gurubashi arena had a floor that was a part of the .wmo. Looks like it wasn't changed until 1.2 when they decided to only make the floor a FFA zone, previously even the entrance was FFA. I might upload a 1.2.3 version of WoWEmu later if anyone is interested.
I also noticed that blood gets stained on the ground if you attack mobs. I wonder if it's possible to port it to 1.12.1
(http://i.imgur.com/kQ3pNCV.jpg)
-
There's a gore setting that has hung around for ages (might still be around in live, not sure) that controlled blood splashes, etc but it hasn't done anything since 1.0. Probably had to do with game content ratings if I had to guess.
-
The download link (mega) isn't working! Says the file is removed.
Anyone able to reupload? <3
-
0.8 Client (https://mega.nz/#!UFVVXZRK!uTEZVKHkSFD3Ma1_S5ovnsxokqxOYe5ozJDU72fThE8)
-
Is there anyway that I could access the database (username, password for HeidiSQL maybe?)
-
Is there anyway that I could access the database (username, password for HeidiSQL maybe?)
The database is the ex3.db file. It uses Sqlite opposed to MySql so you'll need a Sqlite editor; in particular one that supports version 2.1 like this (http://sqliteadmin.orbmu2k.de/).
-
Lok'Thar Ogar Friends!
How can I make the server publicly open? My friends wanna join but he keeps getting stuck at 'success'.
Edit: Where can I find GM commands for this version? Its so slow to walk all the way from point A to point B. :/
-
For commands, try write !help, it should show all commands.
No idea for multiplayer, i don't even know if it was designed with that in mind.
-
I'd love to see the source code for the Abyss server if possible. It'd be really cool to have a copy of and play with (can't promise being able to do much but I have embedded C and 90's-Early 00's C++ experience)