Forum > FuTa
[TOOL] FuTa - Adt file manipulation
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Hanfer:
Hi all
as some of u know im working on an tool to edit adt files. based on Mjo's GP classes. today i reached a status which is in my opinion worth to release here. source code will be public as soon as the code is tidied up :D
Features: -alphamap import/export -layer settings -water import/export (thx to Mjo) -heightmap import/export -alphamap save paths is now same as the opend adt... (noi Dialog anymore)
more are planned and updates will be posted here
Changelog:
28.03.12 -added settings -open last files -grayscale and colored alphmap selectable -completlly useless 3d view of heightmap
26.03.12 -fixed bugs with bigalphamaps (Wotlk explored by steff see some psot after this) -fixed bugs with compressed alphamaps -updated to lastest GP (thx Mjo)
Win: http://localhostr.com/files/ElcDP8I/FuTa_win.zip
Linux http://localhostr.com/files/6FGwMxw/FuTa_linux.tar.gz !not up to date!
please report back when u find any bugs
Im also looking for someon who is talented in photoshop and could create an Icon
Zim4ik:
wow.. :o Nice job. I'm really glad that someone creating tools like that Waiting for new funcs)
Hanfer:
--- Quote from: "Zim4ik" ---wow.. :o Nice job. I'm really glad that someone creating tools like that Waiting for new funcs) --- End quote --- thx :D i got some features related to light and m2 in mind atm im trying thing out with opengl to get an idea of how things work rendering m2s
Steff:
Nice to see tha you finaly get in release stat. Will test it ;) Thanks for your work.
TheBuG:
I should really get to work with Photoshop now :).
Great release!
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