Forum > FuTa

[TOOL] FuTa - Adt file manipulation

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Hanfer:
Hi all

as some of u know im working on an tool to edit adt files. based on Mjo's GP classes. today i reached a status which is in my opinion worth to release here. source code will be public as soon as the code is tidied up :D

Features:
-alphamap import/export
-layer settings
-water import/export (thx to Mjo)
-heightmap import/export
-alphamap save paths is now same as the opend adt... (noi Dialog anymore)

more are planned and updates will be posted here

Changelog:

28.03.12
-added settings
-open last files
-grayscale and colored alphmap selectable
-completlly useless 3d view of heightmap

26.03.12
-fixed bugs with bigalphamaps (Wotlk explored by steff see some psot after this)
-fixed bugs with compressed alphamaps
-updated to lastest GP (thx Mjo)

Win:
http://localhostr.com/files/ElcDP8I/FuTa_win.zip

Linux
http://localhostr.com/files/6FGwMxw/FuTa_linux.tar.gz
!not up to date!

please report back when u find any bugs

Im also looking for someon who is talented in photoshop and could create an Icon

Zim4ik:
wow.. :o
Nice job. I'm really glad that someone creating tools like that
 Waiting for new funcs)

Hanfer:

--- Quote from: "Zim4ik" ---wow.. :o
Nice job. I'm really glad that someone creating tools like that
 Waiting for new funcs)
--- End quote ---
thx :D
i got some features related to light and m2 in mind
atm im trying thing out with opengl to get an idea of how things work rendering m2s

Steff:
Nice to see tha you finaly get in release stat. Will test it ;)
Thanks for your work.

TheBuG:
I should really get to work with Photoshop now :).

Great release!

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