Forum > Texturing and 2D Art

[SOLVED] [QUESTION] [WotLk] Texture Transparency

(1/2) > >>

morbent:
Ok, so I'm trying to make guild symbols (with transparent backgrounds).

The other thread solution didn't work for me (Ascathos' batch conversion and BLPLab (it cannot create WoW BLPs) so I'll ask a similar question - how do I make a transparent wow texture with BLPConverter?

I need to create an indexed png with an alpha channel but no such thing exists so I am really stuck. If I make a regular png and give it transparency it just turns it into a DXT 5 Format which does not preview in WoW. It is fully transparent.

The other textures are in Format: palette + alpha. How do I achieve this?

Attaching a few pngs if anyone want to see what they are like:

[attachment=1:2to571xv]Emblem_07_14_TU_U.png[/attachment:2to571xv]
[attachment=0:2to571xv]Emblem_07_14_TL_U.png[/attachment:2to571xv]

Alastor:
Blp convertor can deal wtih png transparency without problems but model that is loading texture is ordering renderflags

Amaroth:
https://www.dropbox.com/s/pf9voauhthpt4 ... r.rar?dl=0
GUI for GUI lovers. Use Clothing texture option. Thats pretty much all.

morbent:
Wait what? I have to change the model?
What is a renderflag?

Update: Just tested BLiPster - this is amazing! Why do people even use a batch file? This thing converts stuff in seconds and with transparency and all that.
Thanks a lot Amaroth!

Alastor:
I use cmd version specialy because its cmd

my fav example

--- Code: ---@echo off
for /r %%i in (*.blp) do BLPConverter8.exe "%%i"
FOR /r %%A IN (*.blp) DO DEL %%A
--- End code ---

this convert all blps to pngs in folder and even subfolder + its deleting blp once they are converted

Navigation

[0] Message Index

[#] Next page

Go to full version