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[TUTORIAL] [Legion] Converting Models Legion Build 20810
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Nupper:
Blizzard Applied some updates to M2 in Legion Build 20810 or Higher
1.go into one with m2s 2.open it with 010 editor and don't load templates. 3.on the top line you should see MD21 and MD20 Delete stuff Prior to MD20 remmber do not delete MD20 itself
Example:
Should end up with this:
Save
Then use the Converter you normally use. Recommended Converter: viewtopic.php?f=59&t=9104
MR. Farrare:
nice work Nupper
schlumpf:
Please note that this will break as soon as one no longer knows file names which might happen during Legion beta still. Also, see the wiki for an explanation of what this removed stuff actually does.
spik96:
--- Quote from: "schlumpf" ---Please note that this will break as soon as one no longer knows file names which might happen during Legion beta still. Also, see the wiki for an explanation of what this removed stuff actually does. --- End quote ---
You believe this chunking of data is the first step towards the removal of many things in the previous MD20 structure, don't you ?
schlumpf:
--- Quote from: "spik96" ---You believe this chunking of data is the first step towards the removal of many things in the previous MD20 structure, don't you ? --- End quote --- No, MD20 is totally fine and will stay. Filenames will be gone soon though, probably. This change is the change required to allow to render models without ever referencing them by filename. The previous alpha build even crashed as death skeletons were no longer referenced by filename and then MD21 files for them weren't pushed yet. There was literally not a single reference to the filename in the client anymore, and this is where the whole thing will progress up until the point where even the filename hash is removed from the manifest. For creature models etc it already can be nulled out with no influence on the client whatsoever.
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