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Player Chat Revive Script

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Kian:
Hey I wanted to show you this revive script. You have to write #revive in chat, and you get revived.


--- Code: ---local messagee = "#revive"

function revive_function(event, player, message, type, language)
if (message == messagee) then
if (player:IsDead() == true) then
player:SendBroadcastMessage("You got revived")
player:FullCastSpell(32343)
player:ResurrectPlayer(player)

elseif (player:IsDead() == false) then

player:SendBroadcastMessage("You are not dead!")

else

return
end
end
end

RegisterServerHook(16, "revive_function")
--- End code ---

This script will only check if the player is dead or not. But this will only check is he is dead.


--- Code: ---local messagee = "#revive"

function revive_function(event, player, message, type, language)
if (message == messagee) then
if (player:IsDead() == true) then
player:SendBroadcastMessage("You got revived!")
player:FullCastSpell(32343)
player:ResurrectPlayer(player)

else
player:SendBroadcastMessage("You are not dead!")
end
end
end

RegisterServerHook(16, "revive_function")
--- End code ---

Have fun

schlumpf:
A  boolean value can only have two values: true or false. The first piece is just the same as the second one.

Kian:
I know it schlumpf.

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