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Author Topic: Compiling Nogg-It Qt  (Read 1905 times)

funnybunny

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Compiling Nogg-It Qt
« on: July 08, 2012, 11:11:00 pm »
I have downloaded NoggIt from bitbucket and compiled using MSVC2010. it compiles fine, it wont start though. i get this error: http://i.imgur.com/FGlrp.png
in the log it says it is looking in my cataclysm folder for the files, this could be the error? how do i tell the program where to look?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Compiling Nogg-It Qt
« Reply #1 on: July 08, 2012, 11:23:14 pm »
Search in your regitry. QT uses it to store values.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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glararan

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Re: Compiling Nogg-It Qt
« Reply #2 on: July 08, 2012, 11:35:28 pm »
Code: [Select]
find_package (Qt4 4.8 COMPONENTS QtCore QtGui QtOpenGL REQUIRED)
And you have 4.8.1. But i think problem is not in Qt version. My last work on noggit was before 2 weeks so current i can't tell if it is only ur problem or in code.
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akspa420

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Re: Compiling Nogg-It Qt
« Reply #3 on: July 09, 2012, 11:39:51 pm »
I get the same issue. Deleted the registry key in HKLU/Software/Wow3264node/Modcraft, have a clean noggit.conf defining the game path and project path. Still get the same error message as OP.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Compiling Nogg-It Qt
« Reply #4 on: July 09, 2012, 11:45:49 pm »
This is not a compile issue.
There is no .conf file anymore.
Deleting the key will not do  anything as it will just fill it in again, the same way as before.
Either just enter the correct path there or set it to some invalid value that is not a valid game path.
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akspa420

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Re: Compiling Nogg-It Qt
« Reply #5 on: July 10, 2012, 04:57:35 am »
I did set the registry path as well. Same error. The log file doesn't get past listing the game path & project path, of which appear to be correct.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »