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Wrath of the Lich King Modding => Miscellaneous => Topic started by: mrxxx on February 09, 2017, 07:01:25 pm
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Heya!
Recently I've made a little change on my server regarding combat rating values in StatSystem.cpp, i'm currently using trinity core source.
I've changed it so that, for example, 1 crit rating gives you 0.2% actual crit, instead of 1.6% @level 10. Everything works perfectly but the only downside is that I'm not sure how to patch it to show correct values when mouse-overing in char pane. I hope y'all can figure it out, thanks in advance!
http://imgur.com/a/gdITd (http://imgur.com/a/gdITd" onclick="window.open(this.href);return false;)
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It's part of a gt* dbc iirc. Output is based on it's content.
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See gtCombatRatings.dbc. For Critical rating edit values in lines 801-900 (melee) 901-1000 (ranged) and 1001-1100 (spell)
Each record represents player level (from 1 to 100)
Of course, edited DBC must be copied to server (and client too))).
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Thanks a lot guys