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Author Topic: [TrinityCore 3.3.5a] Error on compiling a new server.  (Read 801 times)

kestus0756

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[TrinityCore 3.3.5a] Error on compiling a new server.
« on: July 24, 2016, 08:36:00 pm »
Hello, I've tried to compile a fresh new server, I've done configuring and generating the stuff in Cmake GUI and now I have to compile the server itself. So after like 70% it just says Fatal Error. Help would be appreciated. Thanks.

EDIT: It now compiles 100% but there are still heaps of errors, like this: compiler out of heap space, cannot open game.lib file and BOOST warnings. Please, I really need help.
« Last Edit: August 15, 2016, 07:43:51 pm by Admin »

Ascathos

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Re: [TrinityCore 3.3.5a] Error on compiling a new server.
« Reply #1 on: July 24, 2016, 11:22:12 pm »
With and without CorePCH and ScriptPCH C/C++ Compiler Driver crashes. Ram seemed fine, at least as long as stack does not suddenly clear up after the compiler errors. I did not particulary check that.

No space issue. Enough space left.

boost 1.59. Generated a macro redefinition warning on every file compiled (boost related), however I do not thinkg this is the issue.


I got no idea which revision that was. Kestus can provide that.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »