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Community => Showoff - what you are working on => Topic started by: inico on January 17, 2012, 01:13:03 am

Title: [SHOWOFF] New character backgrounds (UI)
Post by: inico on January 17, 2012, 01:13:03 am
Hello, Modcraft!
I made new backgrounds for custom races. It's not the final version (i must add particles and some effects).

Pictures:

(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST1.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST1.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST1.jpg" onclick="window.open(this.href);return false;)

(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST2.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST2.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST2.jpg" onclick="window.open(this.href);return false;)

(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST3.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST3.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST3.jpg" onclick="window.open(this.href);return false;)

(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST4.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST4.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST4.jpg" onclick="window.open(this.href);return false;)

(The Troll ui is not the ui from Cataclysm...it's a new one made by me)
(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST5.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST5.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST5.jpg" onclick="window.open(this.href);return false;)

(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST6.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST6.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST6.jpg" onclick="window.open(this.href);return false;)

(I still need to work in this one)
(http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST7.jpg)
http://i864.photobucket.com/albums/ab20 ... ITEST7.jpg (http://i864.photobucket.com/albums/ab207/cataclysmexplorers/Custom%20WoW/UITEST7.jpg" onclick="window.open(this.href);return false;)

Videos:
Testing water effect:
[youtube:33l5wppo]http://www.youtube.com/watch?v=qy5f6ef8Vrg[/youtube:33l5wppo]
[youtube:33l5wppo]http://www.youtube.com/watch?v=AomLcBI621w[/youtube:33l5wppo]

Hope you like it!

PS: I don't know why, but the videos look a little dark.
PS2: All the backgrounds are for custom races, except for the troll background. I just replaced the backgrounds of the classic races to test it.
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Vel on January 17, 2012, 02:05:55 am
this 3 or 2d backrounds?

To the water was more natural, better to make a "texture animation (frames)" I do not remember how many frames in Water, from 30 to 32
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Serifaz on January 17, 2012, 02:07:16 am
This is utterly awesome ... I'm currently trying to do this myself ... any tips you could give me?
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Vel on January 17, 2012, 02:09:21 am
need to create a scene is best done in MDLvis, but for example Doresain make it in Blender

and need to create Moutpoint attachment
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Serifaz on January 17, 2012, 02:11:36 am
I tried making a scene in  3ds max and exporting the mdx so I could load it in mdlvis but it doesn't load it.
Do I need to make it from scratch in mdlvis?
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Vel on January 17, 2012, 02:15:44 am
Quote from: "Serifaz"
I tried making a scene in  3ds max and exporting the mdx so I could load it in mdlvis but it doesn't load it.
Do I need to make it from scratch in mdlvis?

No, in Mdlvis imports error occurs not in all 3ds, try to remove from 3ds all nformation except:
Meshes
Uvmaps
Normals

but i make in mdlvis 90% of cases from zero
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: doresain on January 17, 2012, 01:17:53 pm
blender and m2i plugin doesn't work on static models, you can try to modify a simple model and after attach all meshes to an unanimated bone, it should work
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Steff on January 17, 2012, 09:24:53 pm
very nice. And aain one step to full custom.
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: inico on January 21, 2012, 02:56:28 pm
Quote from: "Vel"
this 3 or 2d backrounds?
Half 2D and half 3D :P
I am working in some 3D backgrounds right now.

Quote from: "Serifaz"
This is utterly awesome ... I'm currently trying to do this myself ... any tips you could give me?
Well, you must always make two animations for the background. If you make a background with only one animation, it doesn't show in-game (i don't know why).
The is the hard part. You can create the model and then move the camera with hex or m2modder.

Quote from: "iindigo"
Thanks for showing these off! They look pretty good, though the Vrykul background's angle seems off somehow.

I've wanted to do a couple custom backgrounds myself, but never got around to it. I'd probably do a 3D scene instead, though, even if it's more difficult simply because it looks better. How difficult is it to get a static Blender model converted into a proper scene M2?
Yep, i must move the camera in the Vrykul background :P
Blender is an easy program, you can create awesome backgrounds with it.

Quote from: "doresain"
blender and m2i plugin doesn't work on static models, you can try to modify a simple model and after attach all meshes to an unanimated bone, it should work
Well, the blender M2I pluggin works with static models who have no animated bones. If the model has an animated bone, all the geosets joined to Bone0 will disappear.

Quote from: "Steff"
very nice. And aain one step to full custom.
Thank you, Steff! :)
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Atalai on May 29, 2012, 04:50:41 am
Hm...i think about creating Naga starting screen (I can make it in MDLvis, for exemple). Fully 3D, like standard race screen`s, but...animation...i can create it in MDLvis, but (i look tutorials) with converting anim`s we all have alot of problem....so, only idea about underwater sunlight and other staff that need some animation is using dinamic textures (like water, for example, in Warcraft 3 or WoW)
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Elinora on May 29, 2012, 10:41:16 pm
This is just insane :3 <3
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: phucko1 on May 30, 2012, 09:20:23 pm
Interested. How do I make these?
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Zim4ik on May 30, 2012, 09:23:03 pm
i dont know how you made this, phucko1  :D
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: phucko1 on May 30, 2012, 09:58:24 pm
"How did you make these"...
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Aguilera on July 27, 2012, 06:41:54 pm
Nice!
Buen trabajo!
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: phucko1 on July 27, 2012, 09:42:35 pm
Anyone knows how one would do this? What files is it for the 2d backgrounds images?
Title: Re: [SHOWOFF] New character backgrounds (UI)
Post by: Norimar on July 28, 2012, 08:18:33 am
Maybe a tutorial would be nice! ;)