Modcraft - The community dedicated to quality WoW modding!
Content creation => Level Design => Topic started by: matija168 on November 06, 2012, 12:15:49 am
-
So, pretty much as the title says, changing the ADT's Ground FX set causes them to become corrupt. I have redone it several times, constantly getting the same results.
First I used the ground effects tool, then the Mjolna's fix for it.
I have previously used the tool and it has mostly worked just fine.
I am attaching screenshot of the allmighty error #132, WoW crash logfile, and project folders with changed ground FX and regular ground FX.
(http://img812.imageshack.us/img812/4128/errorpic.png)
The Crash Logfile:
http://www.mediafire.com/view/?v63jjzj5qflb2db (http://www.mediafire.com/view/?v63jjzj5qflb2db" onclick="window.open(this.href);return false;)
Clean ADTs:
http://www.mediafire.com/?bvoga6asqyo1ak6 (http://www.mediafire.com/?bvoga6asqyo1ak6" onclick="window.open(this.href);return false;)
Corrupt ADTs:
http://www.mediafire.com/?772ohlm6i5pa3gq (http://www.mediafire.com/?772ohlm6i5pa3gq" onclick="window.open(this.href);return false;)
I appreciate your effort and the time you put into helping me.
-
There is a thread only for such errors.
-
Did you clear water before you use Mjollnas tool?
Grechins water is hacked at the end of the ADT file and the fix kill then the ADT because of this.
-
There is a thread only for such errors.
I have read it, and the doodad ID is present in the DBCs, as I'm not using a custom set, but the elwynn ones (752 for the dark grass, and 750 for the light grass). What is it for me to do there.
Did you clear water before you use Mjollnas tool?
Grechins water is hacked at the end of the ADT file and the fix kill then the ADT because of this.
I changed the ground effects only after I have completely finished with the whole build, so the water was already removed at the time I did it.
-
Do you get a look to the number of the texture in your chunks..? One times, i had wow error because i didn't have 4 textures on my chunk... So if that can help, check if you have 4 textures on each chunk of your modified ADT... You can see that in noggit with the Detail Info Windows!
Just a tips in case.. If the problem is not solved, i don't be sure to can help you more than that. :)
-
Ok would be interesting to check if this is it :)
-
Ok thats realy fix the problem... a 2 textured chunk/adt crashed after 2nd time i used the fixing. after i textured the adt with 4 textures per chunk it works again and again and again without any crash...
Thx skiiks
-
No prob, if I can help, it's my pleasure! :)
-
Nice to knwo. Will try to redo the poblem and then write a hint into the post for the tool.
Perhpas Mjollna also could have a look at this problem to avoid it. I havend this because ill always start with an adt that have 4 textures on all chunks and just swapt them where i want others.
-
Great to know. I will try it out as soon as i get to my pc, which sadly could take some time.
I will post if it fixes the problem as soon as i manage to do it.