This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!
Home
Forum
Modcraft - The community dedicated to quality WoW modding!
Forum
Community
Showoff - what you are working on
[Showoff] Darrowmere forest Yo!
Menu
Discord
Tutorials
Links
WowDev wiki
Print
Pages: [
1
]
Author
Topic: [Showoff] Darrowmere forest Yo! (Read 3778 times)
sleikas
Contributors
Loreweaver
Posts: 119
[Showoff] Darrowmere forest Yo!
«
on:
May 03, 2012, 06:29:44 pm »
READ FIRST BEFORE YELLING %$^#
Soo..this supposed to be pre wc3 map.Okay this is a really old project so don't shout at me it looks horrible! , It's Darrowmere forest (Well my own visions of it so all ya' haters shut up) and Im not sir france this projeckt took over two months since I Was placing everything by hand (yes by hand) and this is the Third version of it becouse the other two was just to ...well....horrible
When I finally finished I was so happy....then something happened when I entered ingame I noticed textures looks strange they look as if they are half cut in palces especialy hilly areas (you will see in the screens) SO yeah that kind of set me back....but well I decited to share this anyway So yeah take a look
P.S Sorry about undead im to lazy to delete 'em
45 pics so giving slideshow
http://s938.photobucket.com/albums/ad22 ... =slideshow
P.S 2
The ruined keep was one of my first world building projects it sits just by side of stratholme (kind if felt puting it there don't get into details)And why the shrine is all newish like in them middle of ruined keep?...Well it was for my lordaeron project and I renewed it...totaly forgot it sited there as well....And sorry about the unrealistick mountains I told you I done it long ago and had no idea how to do them properly...so I know it sucks 'couse it looks more like a wall then mountains xD
So yes In overall im happy im finally done whit this
PS.3 Still removing skyboxes and renaming everything ...
PS4. Sorry for grammar and horrible english and If I offendet you in any way talk to my dog
PS5...thats alot of ps.....
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [Showoff] Darrowmere forest Yo!
«
Reply #1 on:
May 03, 2012, 06:36:55 pm »
Looks good.
On some places the texturin is a little unclean and you must add more smale bush flowers gras and details doodads. But it is good work. Go on with it
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #2 on:
May 03, 2012, 06:54:54 pm »
Steff I wanted to ask you Im having major problemo whit texturing this I do not understand if this is my problem or noggits imgetting desperate! D:!
Any way the problem...In noggit textures apepars fine as you can see here
But ingame the exact spot looks like this
What is going on? !
And yes thank you the entire zone actually has ground doddas it just do not show them becosue I have it set on lowest graphic and + distance
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Fyrion
Contributors
Polygonshifter
Posts: 75
Re: [Showoff] Darrowmere forest Yo!
«
Reply #3 on:
May 03, 2012, 07:35:40 pm »
Check the chunk, where the texture problem is. May you've the clear the chunk.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #4 on:
May 03, 2012, 07:53:02 pm »
Thanks for reply and tried to Clear the tecxures and repaint them the first time I found this, but kept silent becouse I see im the only one having this :/
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [Showoff] Darrowmere forest Yo!
«
Reply #5 on:
May 03, 2012, 09:30:16 pm »
Have a look in the 2d view inside of noggit at this point. Is ther also a failure to see?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #6 on:
May 04, 2012, 08:58:58 am »
Yes indeed
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [Showoff] Darrowmere forest Yo!
«
Reply #7 on:
May 04, 2012, 12:12:21 pm »
Buzt I dont see any problem there?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #8 on:
May 04, 2012, 12:39:40 pm »
Sorry I meant that in noggit does not show any problem it's when I save and go test i ingame
I do not know if it's noggit problem or mine but all older revisions saved flawesly whit no stuch problems ingame :/
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [Showoff] Darrowmere forest Yo!
«
Reply #9 on:
May 04, 2012, 01:06:29 pm »
Did you use an existing ADT from Blizzard or creat a new one from scratch?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #10 on:
May 04, 2012, 01:30:58 pm »
This one is existing adt since I was remaking plaguelands
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
sleikas
Contributors
Loreweaver
Posts: 119
Re: [Showoff] Darrowmere forest Yo!
«
Reply #11 on:
May 04, 2012, 01:31:28 pm »
Your sayng that it's blizz foult?! I WILL SUE THEM ! xD
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Print
Pages: [
1
]
Modcraft - The community dedicated to quality WoW modding!
Forum
Community
Showoff - what you are working on
[Showoff] Darrowmere forest Yo!