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Community => Showoff - what you are working on => Topic started by: Kaev on June 15, 2015, 06:05:07 pm

Title: [TC 3.3.5] C++Templates
Post by: Kaev on June 15, 2015, 06:05:07 pm
Hi!
I really don't like to write the same code several times, so i created some templates for me which i want to share with you today.
The templates are made for TrinityCore 3.3.5, but could also work on newer versions, if they didn't change the scripting hooks. But i never tested anything besides 3.3.5.

   CreatureScript
   Gossip-Template (http://pastebin.com/Hp0XJk6D)
   ScriptedAI-Template (http://pastebin.com/Ene9c2y6)
   Quest-Template (http://pastebin.com/XyTN7FKa)

   GameObjectScript
   Gossip-Template (http://pastebin.com/0MujUbPZ)
   GameObjectAI-Template (http://pastebin.com/3GgFyppK)
   Quest-Template (http://pastebin.com/04dAxG0r)

   ItemScript
   ItemScript-Template (http://pastebin.com/xjZZqki3)

   PlayerScript
   OnPVPKill-Template (http://pastebin.com/diNmcy1M)
        OnLevelChanged-Template (http://pastebin.com/hRvExEy8)

Tell me if you have any template wishes. :)

~Kaev
Title: Re: [TC 3.3.5] C++Templates
Post by: Kaev on June 17, 2015, 08:46:18 am
Small edit on the OnPVPKill-Template :)
Title: Re: [TC 3.3.5] C++Templates
Post by: Kaev on November 02, 2015, 07:51:34 am
Added OnlevelChanged-Template, because someone requested it.