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Community => Showoff - what you are working on => Topic started by: draun on July 14, 2011, 02:16:27 am
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The City of Thousand Aspects
Citizen: Elves (Blood Elves, High Elves?)
Friendly: Neutral / Friendly (?)
Lore: (Upcoming soon) / Planned: The City of Thousand Aspects was built about 1400 years ago. The city itself was first just a ceremonial area where people lived peacefully inside the walls. The gate was closed for a long time so that nobody could leave the city. But just a while ago the gate was opened again so that the citizen could explore the lands around. But while the citizen were living inside the city without any connects to the outerlands, the unknown darkness has invaded the lands which one were pure but which now are under turmoil. The buildings in towns are wrecked and run-down, the forests which once were bright green are now dark..... The animals which once lived in peace are now under the control of dark...
! the state of lore is in progress !
This city is the latest (and probably the first) of my works. I'm probably going to include it to my project (after the whole map is ready).
As you can see from the screenshots, the city (and the map of course) is still in progress. I will probably update this thread while working on the map and after I've finished it.
I'm still thinking how I could decorate the buildings and what to add (barrels, boxes, lights, chairs and benches, rugs, tables, candles, books, etc.). Also I need to do some rework with the texture and add/swap more bushes/trees, etc.
Unfortunately I also came up with the little issue....MFBO chunks (again...) Of course I've taken a backup from my latest work and it seems that I also have to replace the "damaged" chunks with the original ones. But those chunks just seem to get violated while doing a lot of terrain editing....
But now, let me introduce you 'The City of Thousand Aspects' (the name will probably change if I change the lore.... and I will probably post the lore later, too. The city looks better in-game than in screenshots but...).
[spoiler:i39takwl][attachment=9:i39takwl]WoWScrnShot_071411_024531.jpg[/attachment:i39takwl]
[attachment=8:i39takwl]WoWScrnShot_071411_024554.jpg[/attachment:i39takwl]
[attachment=7:i39takwl]WoWScrnShot_071411_024602.jpg[/attachment:i39takwl]
[attachment=6:i39takwl]WoWScrnShot_071411_024637.jpg[/attachment:i39takwl]
[attachment=5:i39takwl]WoWScrnShot_071411_024727.jpg[/attachment:i39takwl]
[attachment=4:i39takwl]WoWScrnShot_071411_024730.jpg[/attachment:i39takwl]
[attachment=3:i39takwl]WoWScrnShot_071411_024743.jpg[/attachment:i39takwl]
[attachment=2:i39takwl]WoWScrnShot_071411_024750.jpg[/attachment:i39takwl]
[attachment=1:i39takwl]WoWScrnShot_071411_024812.jpg[/attachment:i39takwl]
[attachment=0:i39takwl]WoWScrnShot_071411_024820.jpg[/attachment:i39takwl][/spoiler:i39takwl]
Please, comment/criticize, rate and so on. All feedback is welcome. Hopefully you like it.
Thanks.
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It looks interesting and quite nice. Only the texture is such monotonous. Try to take the brush with soil and set the sentient and very little grass to pass
Sorry for Google translator English.
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Thanks for the opinion. I will start working more with the texture today and add objects, etc.
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Continue the good work. Good luck
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Well, I'm not quite sure if I keep working on it, mostly because it's the first one and it doesn't look as good as it should (meaning that I need to make it look good....), but thanks.
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:D I also had the beginnings, but the idea was the same. So here one project must be made 5 times (-_-)
Sorry for Google English..
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looks good, seems sunwell. Great work!