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Content creation => Level Design => Topic started by: ladiszlai on November 09, 2015, 09:45:58 pm

Title: [Solved] Noggit not showing the terrain
Post by: ladiszlai on November 09, 2015, 09:45:58 pm
Hello, I created a New map , I added this texture to my ADTs: tilesetelwynnelwynngrassbase.blp

When I am open the map with noggit it not showing the terrain for me :

(http://kepfeltoltes.hu/thumb/151109/noggit_www.kepfeltoltes.hu_.png) (http://kepfeltoltes.hu/view/151109/noggit_www.kepfeltoltes.hu_.png)

I don't know why I get this error because I made a lot of maps but I never seen this problem.

Could I get some help , please ?
Title: Re: Noggit not showing the terrain
Post by: Amaroth on November 10, 2015, 07:50:12 am
Have you used offsetfix on those ADTs? Kinda stupid question, but that might be really the only issue, I at least have no other idea.
Title: Re: Noggit not showing the terrain
Post by: Skarn on November 10, 2015, 11:14:57 am
Remove Taliis from your computer and care reading the tutorial.
Title: Re: Noggit not showing the terrain
Post by: ladiszlai on November 10, 2015, 02:56:47 pm
Quote from: "Skarn"
Remove Taliis from your computer and care reading the tutorial.

If I am delete Taliis there won't be any program to create wdt and adt files...

Quote from: "Amaroth"
Have you used offsetfix on those ADTs? Kinda stupid question, but that might be really the only issue, I at least have no other idea.

Yeah, this time I forget to do this :)
Title: Re: Noggit not showing the terrain
Post by: Amaroth on November 10, 2015, 03:17:38 pm
Quote from: "ladiszlai"
If I am delete Taliis there won't be any program to create wdt and adt files...

GruulMeWDT for WDTs? Making copies of template ADTs by ADT Adder?
Title: Re: [Solved] Noggit not showing the terrain
Post by: mariobox on November 17, 2015, 09:35:05 pm
I have a issue like this.
I use .adt files from alpha to 3.3.5 and got them working ingame but when I open them with noggit I see no terrain, When i use  the offsetfix on them I can see the terrain but not the models. The xyz on every m2/wmo have changed so is there any way to copy the cordinates or something? Because it is over 1000 models.