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Wrath of the Lich King Modding => Resources and Tools => Topic started by: Helnesis on August 02, 2014, 10:55:50 pm

Title: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on August 02, 2014, 10:55:50 pm
Hello everyone, this is my first release, the procedural water (cataclysm) in 3.3.5

 This patch contains water, ocean lava and green lava, other liquids aren't supported

Have fun :)

(http://puu.sh/7AfGU)

https://www.youtube.com/watch?v=FBfyQLa ... tIsyg6pRpQ (https://www.youtube.com/watch?v=FBfyQLaUsuU&list=UUWR8EYyiMt6SItIsyg6pRpQ" onclick="window.open(this.href);return false;)


Download Link : https://mega.co.nz/#!sso0BCwJ!FOm_sHJCB ... oUQAAtbKCI (https://mega.co.nz/#!sso0BCwJ!FOm_sHJCBkVnROWu3IKyqccaeku54XJzUoUQAAtbKCI" onclick="window.open(this.href);return false;)
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Rangorn on August 02, 2014, 10:57:09 pm
Great works mah friend
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Hasatar on August 02, 2014, 11:09:24 pm
this is good u are really the king helnesis


keep the peach
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: schlumpf on August 02, 2014, 11:16:17 pm
Done by placing the should-be-procedual textures with files?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on August 02, 2014, 11:20:10 pm
Hi,

I change all other types of water by the prodecural, then I exported the water textures Cataclysm and I have assigned to the prodecural, yup it's easy x)
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: hyakkimaru on August 02, 2014, 11:23:20 pm
Nice release

It will be really useful for other servers who wanted a more beautiful water
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: MR. Farrare on August 03, 2014, 12:58:36 am
Great share Helnesis  thanks
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Shadowjesper1 on August 03, 2014, 09:01:03 am
Great work.

Some said this was impossible for 3.3.5

Guess they were wrong.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: schlumpf on August 03, 2014, 09:32:06 am
Quote from: "Shadowjesper1"
Great work.

Some said this was impossible for 3.3.5

Guess they were wrong.
No. This is just faking it, but not doing the real deal. The real deal is impossible for 3.3.5.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on August 03, 2014, 02:07:45 pm
Of course, this is not real water, this is something that looks like it finally is always more beautiful.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Yuritsuki on August 03, 2014, 02:30:58 pm
Helnesis, you said something about light points correcting. What did you mean?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on August 03, 2014, 02:54:22 pm
Because the texture has changed, the light is not the same: for example at night the water will be clear, set in light.dbc
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: PhilipTNG on August 04, 2014, 05:48:56 am
From my experiences with modding the water data, it looks great during the daylight, but when nightfall comes, it can look kind of odd, bright, and kinda eerie lol... well unless it's in a Night Elf area then it's fine hahaha.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Allifeur on August 04, 2014, 12:36:44 pm
Quote from: "AnthonysToolbox"
From my experiences with modding the water data, it looks great during the daylight, but when nightfall comes, it can look kind of odd, bright, and kinda eerie lol... well unless it's in a Night Elf area then it's fine hahaha.

Yeah, you need to rework the light related DBC if you want to use it. This is not the only problem if you don't do anything else : Some green water turn blue, some blue water turn gree, some grey water turn white, etc...
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Laduguer on August 04, 2014, 01:11:02 pm
Quote from: "Allifeur"
Yeah, you need to rework the light related DBC if you want to use it. This is not the only problem if you don't do anything else : Some green water turn blue, some blue water turn gree, some grey water turn white, etc...

Do you have any advice on how to rework the relevant dbc?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Filipsons on August 06, 2014, 12:10:51 pm
Wow... nice job. Shame that I do wasteland.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Allifeur on August 06, 2014, 02:41:04 pm
Quote from: "Laduguer"
Quote from: "Allifeur"
Yeah, you need to rework the light related DBC if you want to use it. This is not the only problem if you don't do anything else : Some green water turn blue, some blue water turn gree, some grey water turn white, etc...

Do you have any advice on how to rework the relevant dbc?

Not yet because I still didn't worked it so much.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: PhilipTNG on August 24, 2014, 10:21:48 am
Quote from: "Filipsons"
Wow... nice job. Shame that I do wasteland.

XD, I suppose you could just modify the color he used to gray-green or Oil colored. :)
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Bardh on August 24, 2014, 11:29:10 pm
Can you upload the link somewhere else  please, like in mediafire, mega.co.nz doesnt work very well for me!
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Joxus on August 25, 2014, 12:16:48 am
Awesome job buddy, keep it up.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: mrAnomalyy on August 25, 2014, 07:36:04 pm
Big thanks!
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Laduguer on September 24, 2014, 10:30:20 pm
Hey guys, any insight on how to fix the brightness issue of the water yet? It still looks way better than vanilla water, but the brightness and intensity of the colour is a real shame!

I don't know where to look, myself. Could it be something in the light-relevant dbcs? Or an issue with the water texture itself?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Milly on September 25, 2014, 04:04:51 am
It's the textures. And the brightness isn't even the only issue. This water still contains the old WotLK water on top of all of the procedural textures. It's a mess really. I tried Helnesis's water once and turned it off right way, it looked so bad especially with my darker nights mod. I think he just copy and pasted the procwater data that Blizzard was testing, without making any edits of his own to make it look better. No offense. I'd personally rather have 3.3.5a water.

But despite this, it IS fixable.. Try opening up LiquidType.dbc and experiment with some things. Rather than using Helnesis's water try checking out the original dbc file and see how it works. Take note of the Procedural Water that Blizzard already has in there. Figure out which textures it uses and why. Edit them, delete them, experiment.  I made my own water in a few hours that looks almost just as good as Cata water, with none of the aforementioned issues.

(http://i.imgur.com/E8SI61G.jpg)
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Shelldon on September 25, 2014, 05:29:45 pm
Was really impressed with what you have done with this water. After few my own edits I came to conclusion that I can get good result only by the replace of proceduralOceanDepthTex texture file which is not really good decision because of losing few effects of water. Did you make an edit of this texture column or I just wasn't attentive enough?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Milly on September 25, 2014, 10:45:43 pm
Nope you don't wanna touch that, it's what gives the water all of its characteristics. Without that the water doesn't calculate transparency, depth, or color. (for instance, check out what it does to the water in Bloodmyst Isle).

Hmm okay. It's actually the basicReflectionMap.blp. This should come as no surprise to you because light coming off of an object is merely a reflection, yes? And in this case it's way too extreme.

And then if you check in one of the columns towards the end you'll find some data from the WotLK water. It says ocean_h.%d.blp or lake_a.%d.blp. These are the old textures. You might not normally see it but it still appears when viewing the surface from underwater, and also in the reflection from moonlight/sunlight.

Anyway I'll release my water, and you'll be able to see exactly what I did. But on a separate topic. Give me a few.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on September 26, 2014, 05:10:13 pm
Good for you, if you could you do a nice water, calm down I truly do not care, I am no longer on this version outdated, oh yeah 5.xx water
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Milly on September 26, 2014, 08:35:12 pm
Quote from: "Helnesis"
Good for you, if you could you do a nice water, calm down I truly do not care, I am no longer on this version outdated, oh yeah 5.xx water
I wasn't talking to you in the first place, nor looking for your approval. I will help others as I please, thank you.
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Ascathos on September 29, 2014, 12:03:35 pm
Quote from: "Helnesis"
Good for you, if you could you do a nice water, calm down I truly do not care, I am no longer on this version outdated, oh yeah 5.xx water
:roll:
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Nekatus on July 29, 2015, 10:14:25 pm
The download link is down <.<
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Reijis on July 31, 2015, 01:59:19 am
Can anyone reupload the file?
Title: Re: [RELEASE] Prodecural Water (Cata Water) to 3.3.5
Post by: Helnesis on July 31, 2015, 06:50:46 am
I no longer work on Wrath of the Lich King, my bonds have surely been removed with the disappearance of Mega my account, check on the topic of Milly, there is a similar patch.

Sry