This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - caki951

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Resources and Tools / Re: [TOOL] Spell Editor GUI V2
« on: May 29, 2015, 12:48:28 pm »
There is a bug when editing Target A and Target B. It works fine to number 9 which is TARGET_DEST_HOME. After that it starts adding 4 or 5 to a number you choose.. For example if you choose 22 which is TARGET_UNIT_MASTER (used for all AoE spell paired with 15 for target B which is TARGET_UNIT_CASTER_AREA_PARTY)  it adds 5 to it when you save, so it's now 27 - TARGET_DEST_CASTER_SUMMON and 15 is 20 - TARGET_UNIT_TARGET_ANY.

So you have to go and fix it manually in DBC (rows 86-88 Target A    and 89-91 Target B   zero based ).

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Noggit / Re: [QUESTION] Something causes low fps..
« on: December 27, 2013, 09:08:13 pm »
Ok so..I've deleted some objects with that fileinfo and loadinfo thing but i get this error :

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Noggit / Re: [QUESTION] Something causes low fps..
« on: December 24, 2013, 10:43:48 pm »
Yeah..But Shadows are in noggit..

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Noggit / [QUESTION] Something causes low fps..
« on: December 23, 2013, 10:32:14 pm »
Hello..I've been using Noggit for some time and i have this problem:
I've edited Silverpine forest and first deleted all m2's and wmo's , retextured it..Then i've made a town and done some terrain editing...But..Those old models that i've deleted are somehow still there (at least their shadows) Also i experience now drastic FPS change + Models started duplicating....
Please help...

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