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Wrath of the Lich King Modding => Resources and Tools => Topic started by: Gretchin on April 27, 2011, 12:28:59 am
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Hi,
I'm Gretchin from the french modding community, I just want to tell you that a new version of this tool (http://modcraft.io/viewtopic.php?f=59&t=378) is available here :
http://filebeam.com/729c311068cacdddc340ef141fb7f540 (http://filebeam.com/729c311068cacdddc340ef141fb7f540" onclick="window.open(this.href);return false;)
it support multi, flag, level and transparancy on the same adt.
Ask me if you want more information.
screenshot : [spoiler:3124fe09](http://img696.imageshack.us/img696/4741/toolm.jpg)[/spoiler:3124fe09]
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You may want to let the user select from the available LiquidTypes in the DBC.
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So, you can basicly fill chunks one by one now?
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I think so.
Nice. Will test it this evening.
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" the french modding community " is the best! :p
Thx a lot Gretchin!
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Would be nice if a heightmap could be added, just sayin'.
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A heightmap for water, I don't know if it's really useful, water is 99% of time a flat area. i've already worked on a heightmap for water but it's more a proof of concept than a real too.
First i need to make a interface with the sub chunk but it will need a 128*128 grid, and i don't know how to make it clear.
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A heightmap for water, I don't know if it's really useful, water is 99% of time a flat area. i've already worked on a heightmap for water but it's more a proof of concept than a real too.
First i need to make a interface with the sub chunk but it will need a 128*128 grid, and i don't know how to make it clear.
I actually meant a heightmap for the terrain, so you have an idea of where you place your water.
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I can put the minimap, if it exist, in the background
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Wow...this is great!
Thanks a lot!
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If you add a terrain heighmap to check the preview this will be a masterpiece.
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This is great!
However, it would be nice if you add all the liquid types in the dbc.
Because there are different types of magma, for example, that moves in different angles and speed.
A tip:
If you run this program in Windows 7, you must run it in administration mode.
You did a great job, most regards ;)
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if you could do to keep the water at different levels to connect, it would be much cooler
btw it fu**ing amazing tool
thnx a lot
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" the french modding community " is the best! :p
Thx a lot Gretchin!
Yeah :p
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Dude, if I ever meet you irl, I'll give you a camel. You deserve one.
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Dude, if I ever meet you irl, I'll give you a camel. You deserve one.
Ill help you affording it :D
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Is there anywhere to find a tutorial for this :)
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Hey this tool is awesome! :)
Makes changing water height super easy. Thanks! :D
If you ever feel like updating it, you could add a feature to save the height settings for the adt in a different file. That way you could change the adt in noggit and don't loose the height information. ;) But nontheless, epic tool.
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hard to find the right place, where the hole is, where comes the sea inside
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how do u use the water tool AllWater
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It's very simple.
Open your adt with allwater and noggit.
In noggit, press U. This will show your adt from above.
Don't forget to press f7, it will show the lines of the adt.
The adt is divided by every chunks, in allwater, it's the same. Each square is a chunk.
Choose the kind of water you want.
Water = river
Ocean = Ocean
Lava = ... Lava °°
Slime = the water in Undercity.
After, choose the opacity. 127 = dark water. 50 = clear water ^^.
Compare with Noggit where is your hole.
Then, "paint" on Allwater on the chunk where your hole is situated.
The height is where you will see the surface of the water. You must refer on server coordinates on Noggit, more precisely on the "Z" coordinate.
After, save your adt, add your adt in your MPQ patch and test ingame !
I hope I have helped you, my English is not perfect I'm sorry ^^'
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how do u use the water tool AllWater
For fucks sake, stop making new topics instead of posting in existing ones. Next time, I will just delete your topic and all replies.
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holy hell calm down normaly u make a new post insted of posting on an old topic ffs dam
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Oh, necro post - so sorry.
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Oh, necro post - so sorry.
Don't worry, it's not against the rules. If you have a question or comment about the tool, feel free to post.
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Is there any tool to do the inverse - remove all water from an adt?
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Open and save in current noggit.
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is there any way to add water to multi files like i have 4000 adt i cant do it 1 by 1 plz reply
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There is a possibility to make scripts. a simple .bat file.
http://pastebin.com/tVGhSgxA (http://pastebin.com/tVGhSgxA" onclick="window.open(this.href);return false;)
Don't know how, figure it out.
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Or just do the tutorial.......
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I know, I know, I'm terribly late to the party, but just wanted to say, good gosh this tool is amazing!!....though had to use the ol'noggin a bit since I can't noggit my maps. ^_^.
(http://puu.sh/4cS67.jpg)
(http://puu.sh/4cSBf.jpg)
(http://puu.sh/4cSxz.jpg)
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But keep inmind. IF you change groundeffects... delete this water again because its a litle hacked into the adt structure!
Save with noggit 1.2 and then do groundeffects work.
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But keep inmind. IF you change groundeffects... delete this water again because its a litle hacked into the adt structure!
Save with noggit 1.2 and then do groundeffects work.
ahh thanks. though these MoP Converted maps do not work in noggit so that can't really be arranged, but I will do that on my regular maps for sure! ^_^.
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Hi..
When I try to run my edited adt on AllWater I get this message.
This file needs to be patched in order to work with AllWater. It will loose all water level informations
Do you really want to patch it?
Anyone know why I get this?
Thanks for any help.
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Hi..
When I try to run my edited adt on AllWater I get this message.
This file needs to be patched in order to work with AllWater. It will loose all water level informations
Do you really want to patch it?
Anyone know why I get this?
Thanks for any help.
Just a guess, but maybe because the file needs to be patched in order to work with AllWater? Try clicking the yes button it gives you. Crazy, huh?
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Thanks kojak !!
Ya the message should read in it somewhere .. Do you want to patch it now...
It had me thinking I needed to run something more on the adt to get the allwater to work...
Thanks again, fixed my water problem nicely.
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Hi everyone, Gretchin here.
I can't believe this tools is still used !
it's terribly written, and it partially break the adt file.
I'm not playing / modding wow anymore, but if there is a lot of people asking for it, i might push some update to the tool and release it on github.
so ...
Do you want an update ?
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Yes! I love this tool.
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Hi everyone, Gretchin here.
I can't believe this tools is still used !
it's terribly written, and it partially break the adt file.
I'm not playing / modding wow anymore, but if there is a lot of people asking for it, i might push some update to the tool and release it on github.
so ...
Do you want an update ?
ofcource one of the greatest tool of wow modding
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You know this will be the best for a long time :D
its the only one with such options - ima speaking about water for chunks thats the thing that noggit cant do and its perfect :D
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An update would be very appreciated.
Great job!
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Hi everyone, Gretchin here.
I can't believe this tools is still used !
it's terribly written, and it partially break the adt file.
I'm not playing / modding wow anymore, but if there is a lot of people asking for it, i might push some update to the tool and release it on github.
so ...
Do you want an update ?
Hell, it even works for Cataclysm+. So even if it's hacked in, it works!
Though, if you are going to update it, perhaps you could implement a 3d view of the ADT? It would be nice QOL improvement.
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Anyone know how to write a bat file that can fill by the individual chunk?