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Author Topic: [RELEASE] Latest Version: SDL 1.3  (Read 52086 times)

AgeofCraft

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #150 on: May 02, 2014, 03:12:09 pm »
Thx fo the post but i need the newer version because i get an texture paint bug i hope it works in the new version.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

TheBuG

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #151 on: May 02, 2014, 03:14:53 pm »
Quote from: "iindigo"
I happened to have grabbed the 1.3 windows version just a week or so ago. Here you go:

Noggit SDL 1.3 for Windows (1.8MB)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

AgeofCraft

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #152 on: May 02, 2014, 10:38:16 pm »
Quote from: "TheBuG"
Quote from: "iindigo"
I happened to have grabbed the 1.3 windows version just a week or so ago. Here you go:

Noggit SDL 1.3 for Windows (1.8MB)

You're using an old version of Noggit. Try the SDL 1.3 version.


thats the same version.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #153 on: May 03, 2014, 04:13:31 pm »
There is an option to. Clear full adt in the assist menu.  But nenember

Always add a minimum of 2 layers again befor you save. Best all 4.
Try to add same texture on same layer.
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AgeofCraft

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #154 on: May 05, 2014, 03:28:16 am »
World of error... Error Error and again Error i don´t know what i can do -.- Tried without Texturing only place m2 and wmos for first but now there comes too the error on every wmo or m2 placing i save my map and restart noggit.

Is there a possibility to circumvent the Errors in wow like debug mode or something... i can´t resume my work :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #155 on: May 06, 2014, 08:50:51 am »
Normaly the debug text is in the window right behind the error wimdow in your image.
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tehrob

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #156 on: May 06, 2014, 09:39:03 am »
Quote from: "AgeofCraft"
World of error... Error Error and again Error i don´t know what i can do -.- Tried without Texturing only place m2 and wmos for first but now there comes too the error on every wmo or m2 placing i save my map and restart noggit.

Is there a possibility to circumvent the Errors in wow like debug mode or something... i can´t resume my work :(

0x004057FB read 0x00000004
The server sent you to an invalid map id. The client just finished transfering you there and failed getting the internal name of the map in order to load the ADTs, as the map DBC entry does not exist in your client.

So, have a look at the DBCs. There is a Wrong entry in it or its completly missing.
For More Error#132, just look at this:
viewtopic.php?f=12&t=2971

Here is the Tutorial Part for new Maps DBC work:
viewtopic.php?f=78&t=3611
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

AgeofCraft

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #157 on: May 08, 2014, 02:24:05 am »
Quote from: "tehrob"
Quote from: "AgeofCraft"
World of error... Error Error and again Error i don´t know what i can do -.- Tried without Texturing only place m2 and wmos for first but now there comes too the error on every wmo or m2 placing i save my map and restart noggit.

Is there a possibility to circumvent the Errors in wow like debug mode or something... i can´t resume my work :(

0x004057FB read 0x00000004
The server sent you to an invalid map id. The client just finished transfering you there and failed getting the internal name of the map in order to load the ADTs, as the map DBC entry does not exist in your client.

So, have a look at the DBCs. There is a Wrong entry in it or its completly missing.
For More Error#132, just look at this:
viewtopic.php?f=12&t=2971

Here is the Tutorial Part for new Maps DBC work:
viewtopic.php?f=78&t=3611



0x007B31F8 read 0x00000010
Thanks for the post this help me alot :) someone got this? for this ground effect error ?
"The last one is to completely change the groundeffects according to needs. Either by hex, or getting a tool (post it once you have it.)"
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

tehrob

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #158 on: May 08, 2014, 09:54:25 am »
Quote from: "AgeofCraft"
Quote from: "tehrob"
Quote from: "AgeofCraft"
World of error... Error Error and again Error i don´t know what i can do -.- Tried without Texturing only place m2 and wmos for first but now there comes too the error on every wmo or m2 placing i save my map and restart noggit.

Is there a possibility to circumvent the Errors in wow like debug mode or something... i can´t resume my work :(

0x004057FB read 0x00000004
The server sent you to an invalid map id. The client just finished transfering you there and failed getting the internal name of the map in order to load the ADTs, as the map DBC entry does not exist in your client.

So, have a look at the DBCs. There is a Wrong entry in it or its completly missing.
For More Error#132, just look at this:
viewtopic.php?f=12&t=2971

Here is the Tutorial Part for new Maps DBC work:
viewtopic.php?f=78&t=3611



0x007B31F8 read 0x00000010
Thanks for the post this help me alot :) someone got this? for this ground effect error ?
"The last one is to completely change the groundeffects according to needs. Either by hex, or getting a tool (post it once you have it.)"

This Error appears when u put only 3 Texture Layers on a Chunk.
Look at all of your Chunks if there are only 3 Textures on it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

wjrk

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #159 on: May 13, 2014, 01:27:11 am »
Download link seems to be dead.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Foereaper

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #160 on: May 18, 2014, 04:10:33 am »
Would greatly appreciate if someone could supply a working mirror, the above seems to be down :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #161 on: May 18, 2014, 04:49:46 pm »
Quote from: "tehrob"
Quote from: "AgeofCraft"
Quote from: "tehrob"
Quote from: "AgeofCraft"
World of error... Error Error and again Error i don´t know what i can do -.- Tried without Texturing only place m2 and wmos for first but now there comes too the error on every wmo or m2 placing i save my map and restart noggit.

Is there a possibility to circumvent the Errors in wow like debug mode or something... i can´t resume my work :(

0x004057FB read 0x00000004
The server sent you to an invalid map id. The client just finished transfering you there and failed getting the internal name of the map in order to load the ADTs, as the map DBC entry does not exist in your client.

So, have a look at the DBCs. There is a Wrong entry in it or its completly missing.
For More Error#132, just look at this:
viewtopic.php?f=12&t=2971

Here is the Tutorial Part for new Maps DBC work:
viewtopic.php?f=78&t=3611



0x007B31F8 read 0x00000010
Thanks for the post this help me alot :) someone got this? for this ground effect error ?
"The last one is to completely change the groundeffects according to needs. Either by hex, or getting a tool (post it once you have it.)"

This Error appears when u put only 3 Texture Layers on a Chunk.
Look at all of your Chunks if there are only 3 Textures on it.
Why did I even bother adding it to the error thread if no one bothers to read it ?
viewtopic.php?f=12&t=2971
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #162 on: May 19, 2014, 06:01:20 am »
The same reason why many people do not read the noggit manual or the tutorial.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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You can send me also offline messages. I will answer if I get online.
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mathias234

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #163 on: May 21, 2014, 01:48:36 pm »
Do you think that it will be possible in the future to make water like place new not just edit the current
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sleikas

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Re: [RELEASE] Latest Version: SDL 1.3
« Reply #164 on: May 21, 2014, 04:16:34 pm »
Quote from: "mathias234"
Do you think that it will be possible in the future to make water like place new not just edit the current

In noggit >Assist>Adt>Create water

Read the tutorial please it is there for a reason constantly updated
« Last Edit: January 01, 1970, 01:00:00 am by Admin »