Modcraft - The community dedicated to quality WoW modding!

Projects => Recruitment => Topic started by: Curas on October 27, 2010, 10:06:08 pm

Title: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: Curas on October 27, 2010, 10:06:08 pm
Hello Folks,

For our project, "World of Elysium" which is a role-playing server project based on the World of Warcraft engine (Client 3.2.2a). I'm looking for some talented level designers. In order to create the world. Divided into two kingdoms. Allynor ruled by the righteous Savin Aschenglanz. Askrath dominated by the chaotic Curas Aschenglanz. Besides the two kingdoms, there will be two neutral zones in the east and west, will act as a struggle and quest areas. In the center of the world is a big shrine, there is homage to the elements. In the far corners should also be four towers of the elements, there are the elements: "fire" "water" "air" and "earth" reside.

We are a German project, but I think I can say that I'm strong enough of the English language to communicate to me also with English-level designers. However, German level designer would be desirable.

A portfolio of the experience of the level designer would be desirable.
For example, screenshots or something.

For background information you can visit the forum of World of Elysium or add me to your Skype contacts.

Enter World of Elysium (http://worldofelysium.dyndns.org/)
Skype contact details: n-sky_iNs4n3

Best regards

Curas - Administrator of WoE

[spoiler:1wnfbq6e](http://caleron.ca.funpic.de/web/images/AllynorSquad.jpg)
(http://caleron.ca.funpic.de/web/images/AskrathSquad.jpg)
(http://caleron.ca.funpic.de/web/images/curas.png)
(http://caleron.ca.funpic.de/web/images/savin.png)
(http://caleron.ca.funpic.de/web/images/Goblins%20on%20ClientVersion%203.2.2a.jpg)
(http://caleron.ca.funpic.de/web/images/ElysiumWhite.JPG)[/spoiler:1wnfbq6e]

P.S.
The sketch map is not very good.
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: Herbalism on October 28, 2010, 02:14:29 pm
Make it 3.3.5a and I'm in.
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: Curas on October 28, 2010, 03:10:18 pm
I think about it, but it would mean everything to start from scratch because the DBCs and database are modified for 3.2.2a. - Also, what's so great about 3.3.5? As I said, I think about it. Mhh, do you have some references for me?

Best regards

Curas
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: TheBuG on October 28, 2010, 03:15:10 pm
Quote from: "Curas"
I think about it, but it would mean everything to start from scratch because the DBCs and database are modified for 3.2.2a. - Also, what's so great about 3.3.5? As I said, I think about it. Mhh, do you have some references for me?

Best regards

Curas

I think he mainly wants it because his client is on 3.3.5a, which counts for most of the people on private servers at the moment, this way you might attract more people aswell.
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: schlumpf on October 28, 2010, 03:32:23 pm
For porting things from 3.2.2 you may just do a difference between the original data and the modified one and then merge it with th 3.3.5 data. Shouldn't be that hard.
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: Curas on October 28, 2010, 08:05:56 pm
But it would be really clean a lot of work, I would have to compile a new core for the Goblins, I have to hex the WoW.exe again. All database entries to filter and insert it into the new one. The DBCs rebuild and modify. In addition, problems could occur specifically with a self-programmed addon created for our server. I would not say that I'm too lazy for all that. There would be no problem, but not because of the presumption that gets through the potentially more staff and users.

It lacks some of the reasons for 3.3.5a, without these reasons we will not do us even extra work, we have enough to do already.

If people want to play on our server, they will revert to 3.2.2a.

So where is the problem? Copy and paste the WoW folder, delete the WoW.exe, start the RepairUtil and then revert to 3.2.2a. Very much less work than the entire server set up.

I am certainly open to the reasons for a 3.3.5a server. So do not be shy and shoot off. But please, decent reasons and not "I'm too lazy to reset my WoW."

Yours sincerely,

Curas
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: TheBuG on October 28, 2010, 08:49:44 pm
Quote from: "Curas"
But it would be really clean a lot of work, I would have to compile a new core for the Goblins, I have to hex the WoW.exe again. All database entries to filter and insert it into the new one. The DBCs rebuild and modify. In addition, problems could occur specifically with a self-programmed addon created for our server. I would not say that I'm too lazy for all that. There would be no problem, but not because of the presumption that gets through the potentially more staff and users.

It lacks some of the reasons for 3.3.5a, without these reasons we will not do us even extra work, we have enough to do already.

If people want to play on our server, they will revert to 3.2.2a.

So where is the problem? Copy and paste the WoW folder, delete the WoW.exe, start the RepairUtil and then revert to 3.2.2a. Very much less work than the entire server set up.

I am certainly open to the reasons for a 3.3.5a server. So do not be shy and shoot off. But please, decent reasons and not "I'm too lazy to reset my WoW."

Yours sincerely,

Curas

Well, I personally barely play wow anymore, so I can't care more or less, however some people play multiple private servers reguarly (did I spell that right?), like PvP and RP, and not everyone has the space to create for example a copy for retail, a 3.3.5a pvp server and a 3.2.2a RP server.
Title: Re: [Recruitment] [GER/ENG] [Level designers] "World of Elysium"
Post by: Breakdawn on October 29, 2010, 01:14:37 pm
Ezcool is running with 3.3.5 and it's slightly better due to SQL structures changed positivly, oh well that's for arcemu anyway.. And we all know that ArcEmu is best for custom projects like this XD

Good luck with the recruitment :) Sure someone will jump in