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Projects => Recruitment => Topic started by: Martinus on November 19, 2015, 08:51:06 pm

Title: The realistic after-Warcraft III server
Post by: Martinus on November 19, 2015, 08:51:06 pm
(19. October 2016) THE RECRUITMENT IS STOPPED! All the following provisions from the author in this thread are not in force and serve only for archival purposes until called off:

Greetings!


This recruitment is for the project "World of Warcraft: Legends of Azeroth" (on these forums also refered to as "realistic after-Warcraft III server"). For further information about the project, click here (http://modcraft.io/viewtopic.php?f=29&t=9804). Relatively actual general information is contained within the message posted by me on 18 Nov 2015, 09:05, which can be found here (http://modcraft.io/viewtopic.php?f=29&t=9804&view=unread#unread).

A: ACTUALLY NEEDED:

We are looking for aditional persons to work on Azerothian Lowlands (see the picture below) in the following fields of specialization:

1. Terrain editting
2. Object management

B. OTHER POSITIONS:

1. Game design
- revisioning of the newly concepted game mechanics, their compatibility with the existing ones and with the gaming environment and experience.

2. Modeling
- creating or editting of models of creatures, trees, foliage, buildings,  and other kind of objects and entities.

I am looking forward to our cooperation.

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Updates to this post

07:06, 20. november 2015
Added: 5. Modeling

15:57, 13. january 2016
Edited: "1. Lore design" by marking as "closed".

05. april 2016
Added: "A. Actually needed"

24. july 2016
General revision and actualization of the recruitment message
Title: Re: The realistic after-Warcraft III server
Post by: Martinus on April 05, 2016, 05:28:09 pm
For the actual information, see my first message in this thread.

MESSAGE OBSOLETE (a note for the forum administrators: please, delete this message, if possible)
Title: Re: The realistic after-Warcraft III server
Post by: Martinus on July 24, 2016, 11:33:17 am
RECRUITMENT UPDATED

For the further information see the initial message of this thread.