Modcraft - The community dedicated to quality WoW modding!

Projects => Development and Presentation => Topic started by: Blackplayer27 on September 30, 2012, 01:13:52 pm

Title: Trinity Chatlogsystem with Webitnterface
Post by: Blackplayer27 on September 30, 2012, 01:13:52 pm
Hello, in the last few days i worked on an improvement for the Trinity Chatlogsystems, because the normal one is much to confusing and for inexperienced users is certainly far too complicated.
It ALSO has no filter functions like filtering by players, guild channel or zone.
Currently there is a small stand with a template of Medialoot.
Screen
(http://imageshack.us/a/img690/5092/chatlogz.jpg) (http://imageshack.us/a/img690/5092/chatlogz.jpg)
The log that is displayed has been created by a similarly-programmed generator and  belongs to no server so that no privacy violation exists.

Now I'm currently looking for someone to help me with scripts, and especially in terms of technical style may come to hand. I'm not really good at CSS
If you are interested in the project or to help me scripting, fell free to contact me. You can reach me in this Forum or in Skype as "blackplayer7"
Title: Re: Trinity Chatlogsystem with Webitnterface
Post by: schlumpf on September 30, 2012, 01:51:22 pm
Quote
BATTELGROUND
Title: Re: Trinity Chatlogsystem with Webitnterface
Post by: Ascathos on September 30, 2012, 02:16:49 pm
Quote from: "schlumpf"
Quote
BATTELGROUND
Leave it to our local overseer to find that one mistake to rule them all. Then again, years refine skill :P ?
Title: Re: Trinity Chatlogsystem with Webitnterface
Post by: Blackplayer27 on September 30, 2012, 02:29:54 pm
This is only a alpha version of the programm but thank you for the bug report :)
Title: Re: Trinity Chatlogsystem with Webitnterface
Post by: schlumpf on September 30, 2012, 04:52:19 pm
Quote from: "Blackplayer27"
This is only a alpha version of the programm but thank you for the bug report :)
Also: "Recher" should be "Rächer".
Title: Re: Trinity Chatlogsystem with Webitnterface
Post by: Blackplayer27 on September 30, 2012, 05:45:02 pm
So beide fehler behoben.
emm...the spellchecked error was fixed