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Legion- / WoD- / Mop- / Cata-Modding => DBC / DB2 / DB modding => Topic started by: SachikoMaeda on April 07, 2017, 09:25:21 pm
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So I've been going mad trying to figure out what the issue with the new naga model is and why I can't get the texture to display properly. I've updated CharSections.dbc to reflect the changes, but at most, I still get the textures displaying improperly.
(http://i.imgur.com/BkDHBbi.png)
I've tried multiple combinations in m_baseSection and m_Flags with no success. Any advice?
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Did you convert the m21 model of legion naga to m20 of WoD then put this into your character folder ? To replace the old model ? Did you change the entry of the naga model in your filedata ? If so, try to do the UV Mapping in Blender for the m2.
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I converted the file, put it into the character directory like it should be with the appropriate filenames replacing the old model. I even tried creating a new entry for the model in FileData and CreatureModelData. It won't even attempt to load a new texture and always tries to load the old texture. I've also experienced this sort of issue on the Keeper of the Grove models from Legion where only the default leaf texture won't load.
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I did, the keeper and naga once, and everything was fine, can you send me some screenshot of your databases files ? i'll try to find the issue in the morning.
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Judging by the quality of that texture, it seems the model is trying to use the old textures, instead of the new ones
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Yeah for whatever reason it tries to load the old textures.
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Well, just double-check that your client is really using new model, that it really uses correct race and correct CharSections.dbc, correct lines in that CharSections.dbc, that CharSections.dbc reffer to correct files...
I don't think that there is more anyone can tell you, at least as long as we don't really see your files on screenshots/by ourselves, we can just say "double check pretty much everything where is even remote possibility of it being wrong".