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Projects => Development and Presentation => Topic started by: samgartell on June 20, 2013, 02:57:21 pm

Title: [SHOWOFF][UDK] WoW with TF2 Game Modes
Post by: samgartell on June 20, 2013, 02:57:21 pm
After screwing about with WoW assets I decided to make something with them, and came up with a few of Team Fortress 2's game modes, King of the Hill (Capture the point) and Payload.

They're done entirely in kismet and matinee with a custom gametype made in unrealcode extended from UTTeamGame for any people who use UDK and would like to know. :)

Screenshots:
(http://i.imgur.com/A7Nje4a.jpg)
(http://i.imgur.com/2QcmA6n.jpg)
(http://i.imgur.com/meaBvfA.jpg) (Control Point)
(http://i.imgur.com/oerFG7M.png)
(http://i.imgur.com/nExKblu.png)
Title: Re: [SHOWOFF][UDK] WoW with TF2 Game Modes
Post by: MR. Farrare on August 02, 2013, 06:35:28 pm
nice work
Title: Re: [SHOWOFF][UDK] WoW with TF2 Game Modes
Post by: noc on August 02, 2013, 11:09:19 pm
good work.
Title: Re: [SHOWOFF][UDK] WoW with TF2 Game Modes
Post by: Vlad on September 07, 2013, 01:18:19 am
Can't wait to see this blossom into something special!