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Messages - codyt99

Pages: 1 2 3 [4]
46
Noggit / Re: [BUG] Noggit Not Saving
« on: August 23, 2012, 03:42:06 am »
im getting the same problem here r my configs and logs

47
Noggit / Re: error on start up
« on: August 23, 2012, 02:08:52 am »
not helpful at all

48
Noggit / WMV setup for imports
« on: August 23, 2012, 01:52:48 am »
every time i set it up its just shutting the editor down


#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:Program Files (x86)World Of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:UsersCodyDesktopWMV_Binary_v0701_r128_Win32userSettingslog.exe

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

could some one post there config so i can get a good idea or point out what im doing wrong plz

49
Noggit / Re: Noggit3 Videos
« on: August 23, 2012, 01:15:53 am »
can any one post a video on placeing objects? etc

50
Noggit / error on start up
« on: August 23, 2012, 12:50:54 am »
Hello,

I'm having an issue with noggit on startup. It says that my realmlist is missing, but I am sure that it is placed correctly.

15 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
93 - (Video.cpp:204): [Debug] GL: Version: 1.4.0 - Build 7.14.10.4957
93 - (Video.cpp:205): [Debug] GL: Vendor: Intel
93 - (Video.cpp:206): [Debug] GL: Renderer: Intel Bear Lake B
93 - (Noggit.cpp:257): Game path: C:Documents and SettingsGarnerDesktopWorld of Warcraft 3.3.5a (no install)
93 - (Noggit.cpp:261): Project path: C:Documents and SettingsGarnerDesktopWorld of Warcraft 3.3.5a (no install)
93 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".


#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:Program FilesWorld of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:Program FilesWorld of Warcraft

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = Path to Model Viewer log file

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

Pages: 1 2 3 [4]