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Noggit / Re: [BUG] Noggit Not Saving
« on: August 23, 2012, 03:42:06 am »
im getting the same problem here r my configs and logs
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Noggit / Re: [BUG] Noggit Not Saving« on: August 23, 2012, 03:42:06 am »
im getting the same problem here r my configs and logs
48
Noggit / WMV setup for imports« on: August 23, 2012, 01:52:48 am »
every time i set it up its just shutting the editor down
#This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! Path = C:Program Files (x86)World Of Warcraft #Edit this to your Project-Directory and uncomment if you want to use it! #ProjectPath = E:project01 #Set this to the file where you will import models from (the model viewer log for example ) ImportFile = C:UsersCodyDesktopWMV_Binary_v0701_r128_Win32userSettingslog.exe #The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=2048 could some one post there config so i can get a good idea or point out what im doing wrong plz 49
Noggit / Re: Noggit3 Videos« on: August 23, 2012, 01:15:53 am »
can any one post a video on placeing objects? etc
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Noggit / error on start up« on: August 23, 2012, 12:50:54 am »
Hello,
I'm having an issue with noggit on startup. It says that my realmlist is missing, but I am sure that it is placed correctly. 15 - (Noggit.cpp:130): Noggit Studio - SDL 1.1 93 - (Video.cpp:204): [Debug] GL: Version: 1.4.0 - Build 7.14.10.4957 93 - (Video.cpp:205): [Debug] GL: Vendor: Intel 93 - (Video.cpp:206): [Debug] GL: Renderer: Intel Bear Lake B 93 - (Noggit.cpp:257): Game path: C:Documents and SettingsGarnerDesktopWorld of Warcraft 3.3.5a (no install) 93 - (Noggit.cpp:261): Project path: C:Documents and SettingsGarnerDesktopWorld of Warcraft 3.3.5a (no install) 93 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf". #This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! Path = C:Program FilesWorld of Warcraft #Edit this to your Project-Directory and uncomment if you want to use it! ProjectPath = C:Program FilesWorld of Warcraft #Set this to the file where you will import models from (the model viewer log for example ) #ImportFile = Path to Model Viewer log file #The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=2048 |